
- BGG rank
- BGG #2,881
- BGG rating
- 6.7
Kingsport Festival
- 3–5 players
- 90 min
- Complexity 2.6/5
- 2014

2008
Rules assistance for Wizards of Mickey CCG
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Wizards of Mickey CCG is a board game released in 2008 for 2–6 players and 15 minutes per game. It was designed by Andrea Chiarvesio, Gianluca Santopietro, and Stefano Ambrosio and its main mechanics are Variable Player Powers, Hand Management, and Open Drafting.
GAME SYSTEM This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages. Wizards of Mickey Gioco di Carte Collezionabili is a brand new Collectible Card Game licensed by Disney. It has been published in italian only in February 2008. Inspired by Disney comic books "Wizards of Mickey", in this game all-time popular Disney characters like Mickey Mouse, Donald Duck, Goofy, but also popular villains like Pet-Leg-Pete, Magica De Spell, the Beagle Boys (for the first time-ever with names!), and the arch-villain Phantom Blot are all there, but with many new twist (an "evil" Mickey Mouse? a real self-determined Minnie or Daisy that will save the day? Pluto as a were-dog?). The game is an easy to learn collectible game, very fast (10-15 minutes for a single match), Teams of three wizards will challenge each other in magical castles, to obtain "diamagics" (magical gems that can also activate mage powers sometime). First team to grab 6 diamagics wins. Sounds easy? It is, but the game is deeper than it seems at a first glance! Beautiful Disney artworks illustrate a set of over 150 cards. The game will be available in french in August 2009.
Wizards of Mickey CCG supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Wizards of Mickey CCG is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Wizards of Mickey CCG has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Wizards of Mickey CCG belongs to these categories: Card Game, Fantasy, and Humor. Its main mechanics are Variable Player Powers, Hand Management, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wizards of Mickey CCG are: Andrea Chiarvesio, Gianluca Santopietro, and Stefano Ambrosio. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wizards of Mickey CCG as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.