
- BGG rank
- BGG #28,218
- BGG rating
- 4.9
Colony
- 2–6 players
- 240–360 min
- Complexity 3.0/5
- 2001

2003
Rules assistance for Wolfsspuren
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Wolfsspuren is a board game released in 2003 for 3–6 players, 90 minutes per game, and ages 12 and up. It was designed by Nicole Stiehl, Till Meyer, D. Drennan, and Dagmar Frei and its main mechanics are Simultaneous Action Selection and Cooperative Game.
In Wolfsspuren you play a pack of wolves. Each player plays, at most, three wolves, either female or male in a pack that is played together. The higher you are in the ranking of the pack the more victory points you get, but the pack have to cooperate to some degree to ensure their survival. Thus there is a mixture between cooperation and competition. You play influence points from 1 to 15 in five different areas, maximum 5 per wolf. The higher the value, the more strength you lose. If strength is zero, the wolf dies. The five different areas are: -Children growth -Single hunt (rabbits and other small animals) gives personal strength -Group hunt (hunt deer etc.) -Howl (get new big animals) -Fight (get a higher rank)
Wolfsspuren supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Wolfsspuren is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Wolfsspuren for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Wolfsspuren has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Wolfsspuren belongs to these categories: Animals and Educational. Its main mechanics are Simultaneous Action Selection and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wolfsspuren are: Nicole Stiehl, Till Meyer, D. Drennan, and Dagmar Frei. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wolfsspuren as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.