
- BGG rank
- BGG #28,052
- BGG rating
- 5.4
PicWits!
- 4–10 players
- 30 min
- Complexity 1.0/5
- 2012

2019
Rules assistance for Wooly Whammoth
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Wooly Whammoth is a board game released in 2019 for 2–4 players, 20–30 minutes per game, and ages 8 and up. It was designed by Nicholas Cravotta and Rebecca Bleau and its main mechanics are Hand Management, Take That, and Simultaneous Action Selection.
To feed your prehistoric clan, your tribespeople must force Mammoths over the side of a cliff. Just be careful that you don't sink into a tarpit, get stomped by a Mammoth — or run right off the cliff yourself in the process. This "Guts-style" game has you trying to outthink your opponents and maneuver them into harm's way...until "WHAMM!", one tribe emerges victorious. Wooly Whammoth features identical eight-card hands, each card showing a number of spaces that must be moved — but it is the total number, adding all the cards played that hand, which determines just how far ALL the cave people will run. Some have modifiers to slow down or speed up your cave person alone - and quickly getting out of sync with the others is how you will survive and send them over the edge. Getting two spaces from the edge is how you will earn Mammoth Meat as the wooly beasts plunge to the valley below — and it take six Meat tokens to win. BUT to refill your hand, you must eat a Meat, in a lovely balancing act. Your two-piece modular board becomes elongated after every successful hunt, changing the conditions and lengths individual players have to go to score a Mammoth. Of course, the other way to win is to eliminate all four of your opponents' tribespeople by forcing them into tar pits, crushing them under CHARGING mammoths, or sending them flying over the cliff. It's a think, double-think, guts game of prehistoric survival! —description from the publisher
Wooly Whammoth supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Wooly Whammoth is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Wooly Whammoth for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Wooly Whammoth has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Wooly Whammoth belongs to these categories: Card Game, Humor, and Animals. Its main mechanics are Hand Management, Take That, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wooly Whammoth are: Nicholas Cravotta and Rebecca Bleau. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wooly Whammoth as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.