World at War: Into the Breach
BGG rating
8.0

Expansion for World at War: The Untold Stories

World at War: Into the Breach

2012

Rules assistance for World at War: Into the Breach

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 90 min
  • 12+
  • Complexity 2.4/5

Rules assistant for World at War: Into the Breach

What would you like to know?

Answers come from the official rulebook, with the page to check.

World at War: Into the Breach is an expansion for World at War: The Untold Stories released in 2012 for 2 players, 90 minutes per game, and ages 12 and up. It was designed by Mark H. Walker, Ralph Ferrari, Matt Lohse, Jeff Schulte, and General Sir John Hackett and its main mechanics are Hexagon Grid and Chit-Pull System.

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About the game

From the LnLP webpage... "World at War seems to have everything. There are Cubans with SU-100s, South Africans with Oliphants, French AMX B-2s, T-80s with different armor factors, and a designer who seemingly ignores logic, but there is one thing that World at War is missing. That one thing is LOTS of American tanks. Into the Breach cures that. This expansion to The Untold Stories explores the Yank’s battle on the front line in the first days of the war. Now you get to fight with lots of Abrams, Bradleys, infantry, and even Sheridans. On the flip side of the tank, you’ll fight a mass of Soviets and Polish armor. It’s great big fun, with some great big scenarios. There are 12 of them to be exact (unless you order the upgraded version with an additional eight scenario campaign), including an East German counterattack, West Germans on defense, and Amercans defending in depth, screening main forces, attacking, and counterattacking." In other words, this expansion for World at War: The Untold Stories adds a lot of new scenarios while adding a lot of American and Soviet units.

Questions and answers

World at War: Into the Breach supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.