
- BGG rank
- BGG #11,178
- BGG rating
- 8.0
The MOG: Mogadishu 1993
- 1 player
- 60–90 min
- Complexity 2.2/5
- 2023

2019
Rules assistance for World War Zed: USA
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
World War Zed: USA is a board game released in 2019 for 1 player and 30–120 minutes per game. It was designed by David Kershaw and its main mechanics are Area Movement, Dice Rolling, and Solo / Solitaire Game.
This solitaire game pits you as the leader of the United States against an outbreak of Zombies or similar – called “Zeds” in the game. You must manage population centers, farmlands, refugees and the scientific and military response to the outbreak. There are counters for Zeds, Riots, Refugees, Survivalists, the US Army, the US Marines, and the US National Guard. There are markers for Farms, Cities, Forts, and Nuclear Detonations. The game map depicts the continental USA divided into 20 Regions from New York to Kansas to California. Game tracks on the map monitor food supplies, your remaining Production Points, and the DEFCON level among others. The game consists of the following components: 8-Page Rulebook Random Region and Events Sheet 20” x 17” Game Map 70 5-8 Inch Counters 38 3-4 Inch Counters One Quickplay Sheet A Scenario Book which includes Designer Notes Besides the Basic Game, there are 15 special Zeds characteristics (Fast, Evolving, Aquatic, Flight, and More), 11 exciting scenarios, and 8 additional setups (including historical periods) for hours of thrilling fun as you command USA resources in the struggle against Zeds. —description from the publisher
World War Zed: USA supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for World War Zed: USA is 30–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
World War Zed: USA has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
World War Zed: USA belongs to these categories: Wargame, Horror, and Zombies. Its main mechanics are Area Movement, Dice Rolling, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of World War Zed: USA are: David Kershaw. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists World War Zed: USA as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.