
- BGG rank
- BGG #9,722
- BGG rating
- 6.2
Off the Rails
- 1–4 players
- 30–60 min
- Complexity 1.8/5
- 2018

1975
Rules assistance for Worldbeater
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Worldbeater is a board game released in 1975 for 3–6 players, 240 minutes per game, and ages 12 and up. It was designed by Jarvis, David Drakes, and Walsh & Gluck and its main mechanics are Action Points.
A journey around the world from Frankfurt to New York and back again, financed by various jobs along the way. Some jobs are good, some not so good. Players have to navigate the fastest and highest point scoring route. There are bonus points for reaching New York and Frankfurt early...but being first there and back doesn't mean you'll win.
Worldbeater supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Worldbeater is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Worldbeater for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Worldbeater has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Worldbeater belongs to these categories: Racing and Transportation. Its main mechanics are Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Worldbeater are: Jarvis, David Drakes, and Walsh & Gluck. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Worldbeater as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.