Wrath of Kings: House Nasier – Izari Warhounds

Expansion for Wrath of Kings

Wrath of Kings: House Nasier – Izari Warhounds

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Rules assistance for Wrath of Kings: House Nasier – Izari Warhounds

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 90 min

Rules assistant for Wrath of Kings: House Nasier – Izari Warhounds

What would you like to know?

Answers come from the official rulebook, with the page to check.

Wrath of Kings: House Nasier – Izari Warhounds is an expansion for Wrath of Kings released in 2018 for 2 players and 90 minutes per game. Its main mechanics are Variable Player Powers and Dice Rolling.

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About the game

It would seem that dogs would be quite out of place amongst the technomantic and steam-fueled horrors commonplace on the battlefields of Arikania, but through long research and dedicated training, the armies of House Nasier do just that. Some of the war masks of the Nasier allow for limited yet powerful telepathic communication, and it is through these masks that the masters are able to bond with the hounds and help them through the binding with their elemental masks, creating a wonderful blend of intelligence, stability, superior senses, and predatory ability. Wrath of Kings: Izari Warhounds includes two characters and bases and a unit card for use with the base game.

Questions and answers

Wrath of Kings: House Nasier – Izari Warhounds supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.