X-Machina
BGG rank
BGG #20,611
BGG rating
6.0

X-Machina

2003

Rules assistance for X-Machina

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 4–8 players
  • 60 min
  • 12+
  • Complexity 1.2/5

Rules assistant for X-Machina

What would you like to know?

Answers come from the official rulebook, with the page to check.

X-Machina is a board game released in 2003 for 4–8 players, 60 minutes per game, and ages 12 and up. It was designed by Joan Wendland and its main mechanics are Storytelling.

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About the game

From the publisher: X-Machina is the fun party game where you make impossible inventions out of improbable components for unreasonable customers. Tons of fun for 4-8 players. Use the components (Cogs) in your hand to try and build the gadget the customer wants (Reqs). Since they are never sufficient you might want to be ... inventive ... with your explanation of why it works. In addition to 240 Cog cards and 60 beautifully illustrated Req cards the production version of X-Machina comes with a glossary so you can look up Cogs you might not be completely familiar with. There are one hundred copies in the original "flagpole" edition and they are each numbered and signed by the game designer. The production version was published in 2004.

Mechanics

Designers

Publishers

  • Blood & Cardstock Games

Questions and answers

X-Machina supports 4–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.