
- BGG rank
- BGG #24,681
- BGG rating
- 5.9
Brauerei
- 3–6 players
- Complexity 2.5/5
- 1996

1999
Rules assistance for X-Net
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
X-Net is a board game released in 1999 for 3–6 players, 120 minutes per game, and ages 12 and up. It was designed by Valentin Herman.
FROM GAME CABINET review: In the middle of the table is a pyramid of 'demand' cards. These cover a variety of subjects (hobbies, art, business, porn and so on), and symbolize what the public wants to look at on the Web. The higher up the pyramid, the stronger the demand. Over time these change, and can even be reinforced - if the masses want cooking and nature, you give it to them. The players each try to set up their web sites, or content if you prefer, to match the demand and draw in users.
X-Net supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for X-Net is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists X-Net for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
X-Net has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
X-Net belongs to these categories: Economic. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed X-Net and want something comparable for your next game night.
The credited designers of X-Net are: Valentin Herman. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists X-Net as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.