
- BGG rank
- BGG #26,715
- BGG rating
- 5.7
Existenz: On the Ruins of Chaos
- 2–4 players
- 90 min
- Complexity 2.8/5
- 2011

2009
Rules assistance for X610Z
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
X610Z is a board game released in 2009 for 2–6 players, 30 minutes per game, and ages 12 and up. It was designed by Patrick Ruedisueli and its main mechanics are Hand Management and Point to Point Movement.
X610Z® is the first trading card game that is combined with a game board. This Trading Card Board Game can be played by 2 to 6 players: Individual Player (1 vs 1), Multiplayer (more than 2 players playing individually) and TeamPlayer, with teams of 3 vs 3 players (or 2 vs 2 and 2 vs 2 vs 2). Teams can form a Clan with max 3 Crews of 3 players. The Story ACT I: The New Era The old gives way to the new as four powerful factions rise from the ashes of the Arnunnian Empire. As the Pirate Confederacy, Red Barbarian Brotherhood, Undead Legion and the Arnunnian Alliance do battle, the Catalyst War draws to its world-shattering conclusion. ACT II: The Spoils of War New conflicts arise from the discovery of jealously coveted Robiumm energy crystals. The very land itself rises up in protest as Mount Vargah’s primordial armies march upon the four factions. Can they survive the elemental onslaught? ACT III: Soul Rage The primordials have decimated the factions, forcing them into an uneasy alliance. Summoning their bravest adventurers, they mount a desperate expedition to free the divine spirits of the Ancient Portal. The fate of a world hangs in the balance. The Game There are 3 ways to win the game: By finishing first in playing your Life Base Summon to one of the end dots of the game board. By destroying an other player's Life Base. An opponent can't draw a card from his or her deck. The Life Base can be attacked / supported by different Summon Classes (creatures). All Summons are represented with a pawn that you move across the game board. In ACT I there are 3 Non Life Base Summon Classes: Dragons, Beasts and Vessels. In ACT II Army and Berserkers were added to the game. Also, in ACT II new Summons for each Class were introduced, including a new Life Base. All effects, power-ups and Summons are managed by using cards. These cards can be activated by using different types of energy. Several game tactics are embedded in the game.
X610Z supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for X610Z is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists X610Z for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
X610Z has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
X610Z belongs to these categories: Card Game, Fantasy, and Collectible Components. Its main mechanics are Hand Management and Point to Point Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of X610Z are: Patrick Ruedisueli. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists X610Z as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.