XenoShyft: Grafting Lab Expansion
BGG rating
7.4

Expansion for XenoShyft: Dreadmire

XenoShyft: Grafting Lab Expansion

2015Powered by BGG

Rules assistance for XenoShyft: Grafting Lab Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 30–60 min
  • 13+
  • Complexity 3.0/5

Rules assistant for XenoShyft: Grafting Lab Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

XenoShyft: Grafting Lab Expansion is an expansion for XenoShyft: Dreadmire released in 2015 for 1–4 players, 30–60 minutes per game, and ages 13 and up. It was designed by Michael Shinall and its main mechanics are Variable Player Powers, Cooperative Game, and Open Drafting.

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About the game

The Grafting Lab represents state-of-the-art bio enhancement facilities that go far beyond simple gene manipulation and accelerated evolutionary extrapolation. Using the science of grafting, we are able to enhance the human frame and structure and even graft organic and non-organic weapons directly onto the subject. These advancements have allowed for unparalleled feats once only dreamed of! While the ethical ramifications of this new science are still questionable, the boost they have brought to our battlefield capabilities are unmatched. This expansion box contains: 1 Grafting Lab division Card 1 Grafting Rules Card 6 Grafting Item Tracker Cards 30 Grafting Item Cards

Editions

  • XenoShyft: Grafting Lab ExpansionenCool Mini Or Not2015
  • XenoShyft: Grafting Lab ExpansionenCool Mini Or Not2015
  • XenoShyft: Laboratorio de implantesesEdge Entertainment

Questions and answers

XenoShyft: Grafting Lab Expansion supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.