Yugoslavia: The Battles for Zagreb, 1979
BGG rank
BGG #23,190
BGG rating
6.5

Yugoslavia: The Battles for Zagreb, 1979

1977

Rules assistance for Yugoslavia: The Battles for Zagreb, 1979

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–3 players
  • 90 min
  • 12+
  • Complexity 2.1/5

Rules assistant for Yugoslavia: The Battles for Zagreb, 1979

What would you like to know?

Answers come from the official rulebook, with the page to check.

Yugoslavia: The Battles for Zagreb, 1979 is a board game released in 1977 for 2–3 players, 90 minutes per game, and ages 12 and up. It was designed by Philip S. Kosnett and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

Part of SPI's Modern Battles II: Four Contemporary Conflicts series, notable for its use of untried units to simulate the uncertainty of armies that have never seen battle. "Yugoslavia: The Battles for Zagreb, 1979" at the battalion/regimental level with hexes measuring a mile across, simulates combat in northern Yugoslavia in four scenarios.: "Civil War" between the Serbians and Croatians with NATO reinforcement; "Thrust for Zagreb", with the Soviets invading and NATO helping defense; "Relief Column", following up after a Soviet takeover of Zagreb; the three-player "Battle for Zagreb" between NATO, the Soviets and the Yugoslavs.

Publishers

  • SPI (Simulations Publications, Inc.)

Questions and answers

Yugoslavia: The Battles for Zagreb, 1979 supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.