Central America
BGG rank
BGG #14,865
BGG rating
6.1

Central America

1987

Rules assistance for Central America

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 360–1200 min
  • 12+
  • Complexity 4.2/5

For 2 players

Rules assistant for Central America

What would you like to know?

Answers come from the official rulebook, with the page to check.

Central America is a board game released in 1987 for 2 players, 360–1200 minutes per game, and ages 12 and up. It was designed by James H. McQuaid and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

Central America is a comprehensive, dynamic simulation that encapsulates the multiple elements of modern land and air combat. Conventional and guerrilla warfare are combined in a fluid, interactive game system. Players choose for themselves the intensity of the game and the level of detail involved. Four Introductory Scenarios teach the basics of the game. Five Intermediate Scenarios offer a night's play. Seven Campaign Scenarios cover the vast potential of war in Central America, from the historical fall of Somoza, to a US invasion of Nicaragua, to World War III.

Questions and answers

Central America supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.