
- BGG rank
- BGG #9,714
- BGG rating
- 6.0
Romans Go Home!
- 1–4 players
- 15 min
- Complexity 1.2/5
- 2013

Rules assistance for Zeppelin Attack!: Meddling Fools
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Zeppelin Attack!: Meddling Fools is an expansion for Zeppelin Attack! released in 2015 for 2–4 players, 45–60 minutes per game, and ages 12 and up. It was designed by Eric B. Vogel and its main mechanics are Hand Management, Open Drafting, and Deck, Bag, and Pool Building.
Add new strategic options and speed up the start of gameplay with this mini-expansion for Zeppelin Attack! With Meddling Fools you'll have a different opportunity each turn to bend the rules of the game, reveal a hidden ally, and strike at your enemies. The Meddling Fools deck sits alongside the others, with its top card turned up and offering a different option each turn. Gain extra battle points with the Mad Bomber, shift your resources to deal with Heroic Meddling, or launch additional attacks with Methuselah's Infiniplane. The skies shall be yours! Includes 8 cards for use in play, plus two rules cards for tableside reference — which, conveniently, hits the "minimum of 10 cards to place an order" requirement. :)
Zeppelin Attack!: Meddling Fools supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Zeppelin Attack!: Meddling Fools is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Zeppelin Attack!: Meddling Fools for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Zeppelin Attack!: Meddling Fools belongs to these categories: Card Game, Fighting, and Expansion for Base-game. Its main mechanics are Hand Management, Open Drafting, and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Zeppelin Attack!: Meddling Fools are: Eric B. Vogel. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Zeppelin Attack!: Meddling Fools as an expansion for Zeppelin Attack!. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Zeppelin Attack! to use it. Check that your edition of Zeppelin Attack! is compatible, as some expansions were revised between editions.