
- BGG rank
- BGG #3,381
- BGG rating
- 7.5
Spire's End: Hildegard
- 1–2 players
- 30–180 min
- Complexity 1.7/5
- 2022

Rules assistance for Zerywia: Primeval Soul Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Zerywia: Primeval Soul Expansion is an expansion for Zerywia released in 2024 for 1–4 players, 75–150 minutes per game, and ages 13 and up. Its main mechanics are Push Your Luck, Dice Rolling, and Storytelling.
A huge model of the Herald, the Primeval Titan (70 x 100mm) that will roam the world of Zerywia and devour the land piece by piece. 107 cards: - Two campaigns consisting of 3 scenarios each. (20 cards) - The Herald and its attack cards. (7 cards) - A set of Nix cards to increase replayability in the repetitive scenario. ( 6 cards) - New Personal Sagas for Svara, Veda, Goryv, Dalbor and Hexer. (50 cards) - A set of exploration and creature cards. (24 cards)
Zerywia: Primeval Soul Expansion supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Zerywia: Primeval Soul Expansion is 75–150 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Zerywia: Primeval Soul Expansion for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Zerywia: Primeval Soul Expansion belongs to these categories: Fantasy, Exploration, and Adventure. Its main mechanics are Push Your Luck, Dice Rolling, and Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Zerywia: Primeval Soul Expansion as an expansion for Zerywia. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Zerywia to use it. Check that your edition of Zerywia is compatible, as some expansions were revised between editions.