Zitadelle: Duel for Kursk
BGG rank
BGG #17,961
BGG rating
6.5

Zitadelle: Duel for Kursk

1992

Rules assistance for Zitadelle: Duel for Kursk

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 240–300 min
  • 12+
  • Complexity 2.7/5

Rules assistant for Zitadelle: Duel for Kursk

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Zitadelle: Duel for Kursk is a board game released in 1992 for 2 players, 240–300 minutes per game, and ages 12 and up. It was designed by Masahiro Yamazaki and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

Similar games

About the game

This wargame is a brigade/regiment/battalion level simulation of Operation Zitadelle (Citadel) in 1943. The wargame is played in nine turns, each representing one day of real time. The 400 counters represent ground units of the above mentioned size and air units. Individual units include Tiger I battalions, Elephant battalions, Nashorn battalions infantry regiments, heavy rocket artillery regiments, dive-bomber units and more. Combat is resolved through an Anti-Tank Fire Table and a Combat Results Table (CRT). A split map of the northern and southern operations is included. In other words, there is no chance of encirclement by the Germans! In addition, the Orel sector is not included.

Publishers

  • Kokusai-Tsushin Co., Ltd. (国際通信社)
  • 3W (World Wide Wargames)
  • Six Angles

Questions and answers

Zitadelle: Duel for Kursk supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.