
- BGG rank
- BGG #771
- BGG rating
- 7.7
Zombicide: Green Horde
- 1–6 players
- 60 min
- Complexity 2.5/5
- 2018

Rules assistance for Zombicide: Celestial Knights
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Zombicide: Celestial Knights is an expansion for Zombicide: Black Plague released in 2024 for 1–6 players, 60–180 minutes per game, and ages 14 and up. It was designed by Raphaël Guiton and its main mechanics are Cooperative Game.
This Kickstarter Exclusive Optional Buy provides you with the Celestial Knights Survivors, with special rules to use in your Zombicide fantasy games. Get ready to bring the sky down on Zombies with each Survivor’s special Celestial Attack! This Pack contains: 5 Survivors 1 Special Guard 6 Survivor ID Cards 6 Skill Reference Cards 1 Rules Leaflet Each of the Celestial Knights Survivors has access to their very own unique and awe-inspiring Celestial Attack! These can be activated with a single action. The attacks are so powerful that they may even turn the tides of battle when it is most needed! However, once a Celestial Attack is used, its power is depleted, and it must be recharged in order to be used again. During a Celestial Knight's turn, they can choose to spend 3 Actions to recharge their Celestial Attack by calling upon the stars. They may also choose to take a Wound for each fewer action spent. Celestial Attacks may be used and recharged multiple times during the game! —description from the publisher
Zombicide: Celestial Knights supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Zombicide: Celestial Knights is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Zombicide: Celestial Knights for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Zombicide: Celestial Knights belongs to these categories: Fantasy, Fighting, and Horror. Its main mechanics are Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Zombicide: Celestial Knights are: Raphaël Guiton. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Zombicide: Celestial Knights as an expansion for Zombicide: Black Plague. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Zombicide: Black Plague to use it. Check that your edition of Zombicide: Black Plague is compatible, as some expansions were revised between editions.