Zombicide: No Rest for the Wicked
BGG rating
8.0

Expansion for Zombicide: Black Plague

Zombicide: No Rest for the Wicked

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Rules assistance for Zombicide: No Rest for the Wicked

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 60 min
  • 14+
  • Complexity 2.4/5

Rules assistant for Zombicide: No Rest for the Wicked

What would you like to know?

Answers come from the official rulebook, with the page to check.

Zombicide: No Rest for the Wicked is an expansion for Zombicide: Black Plague released in 2018 for 1–6 players, 60 minutes per game, and ages 14 and up. It was designed by Nicolas Raoult, Jean-Baptiste Lullien, and Raphaël Guiton and its main mechanics are Variable Player Powers, Dice Rolling, and Cooperative Game.

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About the game

In some places, dark magic seems to permeate the ground itself, corrupting everyone and everything. It can be the consequence of a necromancer ritual, a desecrated sanctuary, or the recent manifestation of otherworldly forces, among others. In such areas, infected animals gather like moths to a flame. Zombies are almost immortal. And above all, scourges like necromancer dragons may claim the place as their wicked nest. From then on, nature itself seems to succumb to the zombie plague, and all hope is lost. Until we show up, that is. As long as we have something to say, there will be no rest for the wicked! Zombicide: No Rest for the Wicked contains an absurdly wide range of enemies. From tiny scurrying swarms of undead rats, to spectral walkers that only magic can touch, to a humongous undead Necromantic Dragon that will haunt your nightmares! All that plus a Ballista siege engine to give you a hand in dealing with these wicked creatures.

Publishers

  • Edge Entertainment
  • Delta Vision Publishing
  • Hobby World
  • BoardM Factory
  • Portal Games
  • CMON Global Limited
  • Guillotine Games

Questions and answers

Zombicide: No Rest for the Wicked supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.