Zombie Cinema
BGG rank
BGG #18,884
BGG rating
7.0

Zombie Cinema

2008

Rules assistance for Zombie Cinema

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 120 min
  • 12+
  • Complexity 2.5/5

Rules assistant for Zombie Cinema

What would you like to know?

Answers come from the official rulebook, with the page to check.

Zombie Cinema is a board game released in 2008 for 3–6 players, 120 minutes per game, and ages 12 and up. It was designed by Eero Tuovinen and its main mechanics are Dice Rolling, Storytelling, and Role Playing.

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About the game

Zombie Cinema is a boardgame for 3-6 players, Ages 12 and up. One game takes 2-3 hours, all told. Learning the game takes ten minutes. The game is a cooperative storytelling exercise wherein the players create a story very much like a zombie movie. What it says on the box Nobody knew when it started, or why. Perhaps the lonely death of a spinster was one too much for angels to bear, or a chemical leak in the ground-water had unexpected consequences. Only one thing is certain: now the dead walk. This story game is about the zombie apocalypse and the desperate choices of the survivors. Not only do these characters scramble over each other trying to find safety, but they may also cooperate and even sacrifice themselves so at least a few might survive the story. Zombie Cinema is quick to set up, easy to learn and it's designed to play from start to finish in one evening, making for an excellent party game or a first step into a new hobby. The game box includes everything required to create stories of survival horror with your friends. Game Components: 27 Cinema Cards 1 Game Board 6 Character Pawns 6 Dice 1 Zombie Pawn 1 Round Marker 1 Rules Sheet Packaged in a VHS tape case, making it look like a zombie movie.

Categories

Designers

Publishers

  • Arkenstone Publishing

Questions and answers

Zombie Cinema supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.