
- BGG rank
- BGG #12,034
- BGG rating
- 7.0
Zpocalypse 2: Defend the Burbs
- 2–5 players
- 90–720 min
- Complexity 3.6/5
- 2017

2008
Rules assistance for Zombie Cinema
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Zombie Cinema is a board game released in 2008 for 3–6 players, 120 minutes per game, and ages 12 and up. It was designed by Eero Tuovinen and its main mechanics are Dice Rolling, Storytelling, and Role Playing.
Zombie Cinema is a boardgame for 3-6 players, Ages 12 and up. One game takes 2-3 hours, all told. Learning the game takes ten minutes. The game is a cooperative storytelling exercise wherein the players create a story very much like a zombie movie. What it says on the box Nobody knew when it started, or why. Perhaps the lonely death of a spinster was one too much for angels to bear, or a chemical leak in the ground-water had unexpected consequences. Only one thing is certain: now the dead walk. This story game is about the zombie apocalypse and the desperate choices of the survivors. Not only do these characters scramble over each other trying to find safety, but they may also cooperate and even sacrifice themselves so at least a few might survive the story. Zombie Cinema is quick to set up, easy to learn and it's designed to play from start to finish in one evening, making for an excellent party game or a first step into a new hobby. The game box includes everything required to create stories of survival horror with your friends. Game Components: 27 Cinema Cards 1 Game Board 6 Character Pawns 6 Dice 1 Zombie Pawn 1 Round Marker 1 Rules Sheet Packaged in a VHS tape case, making it look like a zombie movie.
Zombie Cinema supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Zombie Cinema is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Zombie Cinema for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Zombie Cinema has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Zombie Cinema belongs to these categories: Horror and Zombies. Its main mechanics are Dice Rolling, Storytelling, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Zombie Cinema are: Eero Tuovinen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Zombie Cinema as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.