Zombie Plague: The Cellar
BGG rating
7.0

Expansion for Zombie Plague

Zombie Plague: The Cellar

2005

Rules assistance for Zombie Plague: The Cellar

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60 min
  • 10+
  • Complexity 2.5/5

Rules assistant for Zombie Plague: The Cellar

What would you like to know?

Answers come from the official rulebook, with the page to check.

Zombie Plague: The Cellar is an expansion for Zombie Plague released in 2005 for 2–6 players, 60 minutes per game, and ages 10 and up. It was designed by Rob Robinson and Banjo and its main mechanics are Modular Board and Action Points.

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About the game

The Cellar PDF expansion introduces an extra deck card and Board. The Cellar is a relatively small stand alone board, which only has a single entry/exit point which may be barricaded. It also introduces a new Search Square, which must be searched to qualify for the 100% Search completion ruling. Based on the cellar scene from Night of the Living Dead, The Cellar gives players the opportunity of a Safe haven or venturing into a deathtrap. Expands: Zombie Plague

Questions and answers

Zombie Plague: The Cellar supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.