
- BGG rank
- BGG #500
- BGG rating
- 7.9
Zombicide: 2nd Edition
- 1–6 players
- 60 min
- Complexity 2.4/5
- 2021

Rules assistance for Zombie Plague: The Cellar
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Zombie Plague: The Cellar is an expansion for Zombie Plague released in 2005 for 2–6 players, 60 minutes per game, and ages 10 and up. It was designed by Rob Robinson and Banjo and its main mechanics are Modular Board and Action Points.
The Cellar PDF expansion introduces an extra deck card and Board. The Cellar is a relatively small stand alone board, which only has a single entry/exit point which may be barricaded. It also introduces a new Search Square, which must be searched to qualify for the 100% Search completion ruling. Based on the cellar scene from Night of the Living Dead, The Cellar gives players the opportunity of a Safe haven or venturing into a deathtrap. Expands: Zombie Plague
Zombie Plague: The Cellar supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Zombie Plague: The Cellar is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Zombie Plague: The Cellar for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Zombie Plague: The Cellar has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Zombie Plague: The Cellar belongs to these categories: Print & Play, Horror, and Zombies. Its main mechanics are Modular Board and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Zombie Plague: The Cellar are: Rob Robinson and Banjo. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Zombie Plague: The Cellar as an expansion for Zombie Plague. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Zombie Plague to use it. Check that your edition of Zombie Plague is compatible, as some expansions were revised between editions.