
- BGG rank
- BGG #28,139
- BGG rating
- 4.7
Star Trek Road Trip
- 2–4 players
- 60–90 min
- Complexity 2.0/5
- 2015

2014
Rules assistance for Zombie Road Trip
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Zombie Road Trip is a board game released in 2014 for 2–4 players, 60–90 minutes per game, and ages 12 and up. It was designed by Tyler Brown and Mikel Fromstein and its main mechanics are Roll / Spin and Move and Action Queue.
A POST-APOCALYPTIC, ZOMBIE SURVIVAL GAME The world you know is gone. Something terrible has happened. The dead have risen and they want your brains. You are humanity's last hope to find a cure. Do you have what it takes to survive in this new world? Because if you don't, maybe one of your opponents does! And then not only will you be zombie food, but you'll also be a loser. These are the problems you face in the Zombie Road Trip Game. In Zombie Road Trip, you'll travel though the wasteland game board in search of a cure. Carry out board actions, collect ammo tokens and toll passes, while fending off zombie attacks. If you're good enough, you can gain access to the inner track and collect cure tokens from known infection sites. Of course these sites are swarming with zombies, so you better hope you brought enough ammo! The first person to complete their scorecard by acquiring four cure tokens and returning them to their home base is the winner. Zombie Road Trip Game - survive this road trip, and you might just save the world.
Zombie Road Trip supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Zombie Road Trip is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Zombie Road Trip for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Zombie Road Trip has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Zombie Road Trip belongs to these categories: Zombies and Science Fiction. Its main mechanics are Roll / Spin and Move and Action Queue. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Zombie Road Trip are: Tyler Brown and Mikel Fromstein. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Zombie Road Trip as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.