ZombieTown 3: Big Boom Theory
BGG rating
6.5

Expansion for ZombieTown

ZombieTown 3: Big Boom Theory

2010

Rules assistance for ZombieTown 3: Big Boom Theory

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 60 min
  • 13+
  • Complexity 2.3/5

Rules assistant for ZombieTown 3: Big Boom Theory

What would you like to know?

Answers come from the official rulebook, with the page to check.

ZombieTown 3: Big Boom Theory is an expansion for ZombieTown released in 2010 for 3–6 players, 60 minutes per game, and ages 13 and up. It was designed by Todd Breitenstein and Kerry Breitenstein and its main mechanics are Area Majority / Influence and Action Points.

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About the game

From the back of the box: Things have really gotten grim. The food is gone. The barricades are about to collapse. The car could sure use a tuneup. Perhaps it is time to hit the streets and see what you can find. Ammunition would be nice. A working phone would be fantastic. Maybe you’ll be fortunate enough to run across some steak and potatoes! Who are you kidding, you’ll be lucky to make it back alive... ZombieTown 3 contains: 24 Item cards 6 House cards 20 Event disks New rules for this set Requires the ZombieTown base set (TLC 3500) to play. ZombieTown 2 (TLC 3501) is also recommended. From the publisher: Game play does not change radically for this expansion. The new item cards add first aid kits, car repair kits, molotov cocktails and sniper rifles among others! The event disks are added to the street spaces. With the addition of these disks, the street is not a bad place to be... mostly. The disks include: master keys, +1 actions and +1 health. Of course, there are hidden zombies and obstacles as well.

Questions and answers

ZombieTown 3: Big Boom Theory supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.