
- BGG rank
- BGG #7,754
- BGG rating
- 6.5
Raging Bulls
- 1 player
- 20–30 min
- Complexity 1.2/5
- 2017

2017
Rules assistance for Zone Runners
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Zone Runners is a board game released in 2017 for 1 player, 15–60 minutes per game, and ages 8 and up. It was designed by Mark Tuck and its main mechanics are Push Your Luck, Dice Rolling, and Modular Board.
Set in the near future (as imagined 70 years ago), Zone Runners is the number one show on TV. Each week a team of three contestants tries to complete a Level by running along narrow pathways that hover high in the sky. The better they perform, the more credits they win. At random intervals gaps appear in these tracks, over which players must jump, or otherwise fall onto the pathway below. And large mutant creatures, known as Blockers, are also waiting to try to stop their progress. The aim of this solitaire micro game is to win as many credits as you can! Each Level consists of 3 tracks (high, mid and low), divided into 7 Zones (cards). The game has 3 Levels, each getting progressively more difficult. Runners who successfully reach a Level’s End Zone are awarded points (credits), depending on the height of track and the Level. A runner who completes one Level can then tackle the next one (hopefully with their other team mates if they also finished it). You control a team of 3 Runners. You’ll be rolling dice and deciding how best to assign them so that each Runner has the best chance of progressing. Runners also have special abilities that can modify their dice score. Zone Runners was voted Best Solitaire Game in the 2017 9-card Nanogame PnP Design Contest. It was also voted 2nd Best Overall Game. EXPANDED EDITION This edition adds 2 expansions, 4 character ability reference cards, an updated turn tracker card and card backs. Available from both PNP Arcade https://www.pnparcade.com/products/zone-runners and Randomskill Games https://randomskill.games/product/zone-runners/
Zone Runners supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Zone Runners is 15–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Zone Runners for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Zone Runners belongs to these categories: Card Game, Print & Play, and Dice. Its main mechanics are Push Your Luck, Dice Rolling, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Zone Runners are: Mark Tuck. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Zone Runners as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.