
- BGG rank
- BGG #16,312
- BGG rating
- 7.3
Snooker Solitaire
2016
Rules assistance for Snooker Solitaire
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1 player
- 15–60 min
- 8+
- Complexity 1.8/5
For 1 player

Rules assistant for Snooker Solitaire
What would you like to know?
Answers come from the official rulebook, with the page to check.
Snooker Solitaire is a board game released in 2016 for 1 player, 15–60 minutes per game, and ages 8 and up. It was designed by Mark Tuck and its main mechanics are Push Your Luck, Simulation, and Solo / Solitaire Game.
About the game
Description from the designer: Play through a tournament of five rounds, against ever trickier opponents, win the final and be crowned the BGG World Snooker Champion. Snooker Solitaire follows standard snooker rules and scoring. The cards are used to create the table after an initial break, with a different distribution of balls each game. You'll need to decide which shot is the best to go for, depending on its difficulty and where the balls will end up for your next shots. The riskier, more difficult pot or the safer, easier one? The difficulty of each shot is calculated depending on the number of cards between the cue ball and the target pocket, whether there are any other balls in the way and the angle at which you hit the object ball. You have a Cue (upgradable) with a Power tracker as well as Chalk (needed for trickier shots). You can opt to apply extra power to reduce the shot difficulty, but both Cue Power and Chalk are limited resources that you'll need to manage. Then you roll two dice and if at least one of them scores equal or higher than the difficulty, the pot succeeds. Miss a shot and there's a chance your opponent will clear the table and win.
Categories
Designers
Publishers
- (Self-Published)
- (Web published)
- Banana Games
- Tuck Games
Questions and answers
Snooker Solitaire supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Snooker Solitaire is 15–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Snooker Solitaire for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Snooker Solitaire has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Snooker Solitaire belongs to these categories: Card Game, Print & Play, and Sports. Its main mechanics are Push Your Luck, Simulation, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Snooker Solitaire are: Mark Tuck. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Snooker Solitaire as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.