
- BGG rank
- BGG #14,710
- BGG rating
- 7.4
해녀: Sea Divers of Jeju
- 2–5 players
- 20–40 min
- Complexity 2.0/5
- 2026

2015
Rules assistance for Zooscape
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Zooscape is a board game released in 2015 for 3–6 players, 15–30 minutes per game, and ages 8 and up. It was designed by Hisashi Hayashi and its main mechanics are Set Collection, Simultaneous Action Selection, and I Cut, You Choose.
The animals have escaped from the zoo, and it's up to the zookeepers to get everyone back in their cages — but lots of things can happen while you're chasing critters... In Zooscape, originally released as Curio Collectors (はんか通骨董市), you must prove yourself the best zookeeper by rounding up animals worth the most points, but remember that all the animals need enough space in their cage to stay happy! Shove too many in one cage, and they'll be worth almost nothing to you. In each round, someone deals a line of twelve cards face up on the table; each card depicts an animal (a curio in the original version) along with a point value and a limit. The starting player splits the line in two by choosing a dividing point. Each player holds two cards showing the left or right group, and each player chooses, then simultaneously reveals which group of cards they want. If only one player chooses a side, they take all the cards in that group and add them to their personal tableau. If a side is chosen by more than one player, however, then one of the players who chose it splits that group into two smaller groups, then everyone who originally chose this group secretly votes again for which group they want. This process repeats with each group until either each player has taken some number of cards or groups have been reduced to single cards and two or more players are still voting to take them; in this case, those single cards are placed in a special pile. At the start of a round, the starting player adds a special card to the line-up and whoever wins this card collects all of the animals in this special pile. Players complete three rounds this way, then score points. If a group of cards has exceeded the limit on it — say, by collecting four cards when the limit is three — then the owner of these cards scores only 1 point per card instead of the point value for each card. Some cards in the game allow you to remove cards from your collection, possibly allowing you to stay under the limit and score more points. You might also start trying not to win cards so as not to spoil the value of what you've already collected. (In Curio Collectors, you would effectively crash the market value for an item by trying to sell too many of them at one time.) Whoever has the most points wins! Zooscape has also been published as Kimono, with players collecting Japan-related collectibles and cultural objects.
Zooscape supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Zooscape is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Zooscape for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Zooscape has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Zooscape belongs to these categories: Card Game and Animals. Its main mechanics are Set Collection, Simultaneous Action Selection, and I Cut, You Choose. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Zooscape are: Hisashi Hayashi. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Zooscape as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.