
- BGG rank
- BGG #58
- BGG rating
- 7.9
Puerto Rico
- 3–5 players
- 90–150 min
- Complexity 3.3/5
- 2002

1991
Rules assistance for Zorro
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Zorro is a board game released in 1991 for 3–6 players, 30 minutes per game, and ages 10 and up. It was designed by Andreas Seyfarth.
The board shows a town from the Wild West. In it are foundations for six buildings, a jail and central plaza. Pawns represent Zorro and five other players (bandits). There is also a mask to obscure the vision of the Zorro player. Despite being dressed in black, Zorro is a good guy and must capture the bandits. Each bandit gets 3 cards. Buildings are placed on the foundation spots and the bandits attempt to rob them. Zorro dons his mask and the others take turns silently placing their pawns in the buildings of their choice. Then Zorro chooses his location. Using cards the players are able to move and engage in their activities. Whoever has the most success wins.
Zorro supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Zorro is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Zorro for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Zorro has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Zorro belongs to these categories: American West and Novel-based. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Zorro and want something comparable for your next game night.
The credited designers of Zorro are: Andreas Seyfarth. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Zorro as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.