Board game mechanics
All 197 mechanics in the catalog, from worker placement to deck building. Open one to see its games ordered by BoardGameGeek rank.
Collections
- Matching80
- Turn Order: Auction74
- Catch the Leader73
- Elapsed Real Time Ending73
- Tug of War73
- Ladder Climbing71
- Movement Template70
- Alliances69
- Stacking and Balancing68
- Auction: Sealed Bid67
- Finale Ending66
- Predictive Bid64
- Bias63
- Spelling63
- Turn Order: Pass Order62
- Loans58
- Slide / Push58
- King of the Hill56
- Automatic Resource Growth54
- Targeted Clues54
- Map Reduction53
- Constrained Bidding51
- Map Deformation50
- Drawing49
- Area-Impulse48
- Force Commitment48
- Random Production48
- Action Timer45
- Bribery45
- Crayon Rail System45
- Pieces as Map44
- Auction: Turn Order Until Pass43
- Highest-Lowest Scoring43
- Hot Potato43
- Ordering43
- Mancala40
- Moving Multiple Units40
- Pattern Movement40
- Auction: Dutch39
- Kill Steal39
- Player Judge39
- Impulse Movement38
- Turn Order: Random36
- Advantage Token35
- Speed Matching35
- Different Dice Movement34
- Relative Movement34
- Static Capture34
- Selection Order Bid33
- Minimap Resolution31
- Order Counters30
- Turn Order: Role Order29
- Prisoner's Dilemma28
- Neighbor Scope27
- Lose a Turn24
- Physical Removal24
- Single Loser Game23
- Cube Tower22
- Auction: Multiple Lot21
- Auction: Once Around21