1985: Under an Iron Sky
Puesto en BGG
BGG #8831
Puntuación BGG
8,8

1985: Under an Iron Sky

2018

Ayuda con las reglas de 1985: Under an Iron Sky

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2–6 jugadores
  • 120–8640 min
  • 16+
  • Complejidad 4,2/5

Para 2 jugadores

Asistente de reglas de 1985: Under an Iron Sky

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1985: Under an Iron Sky es un juego de mesa publicado en 2018 para 2–6 jugadores, con partidas de 120 a 8640 minutos y a partir de 16 años. Fue diseñado por Fabrizio Vianello y Marco Cimmino y sus mecánicas principales son Dice Rolling, Hexagon Grid y Simulation.

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Sobre el juego

En inglés

"The increasing destabilization of the political and economic situation in the Soviet Union is undercutting our positions in the world. The pride and honor of the Soviet people must be restored in full." Public Declaration of State Committee for the State of Emergency in the U.S.S.R., June 11, 1985 1985: Under an Iron Sky is the spiritual successor of The Next War by SPI: an operational, highly detailed simulation of a NATO - Warsaw Pact conflict in Central Europe. Being a so-called "Monster", 1985 is not exactly a beer and pretzel game. Rules include every aspect of modern warfare, leaving little or nothing on an abstract level: air war, helicopters, electronic warfare, special forces, revolts, nuclear and chemical warfare.....you name it. In order to survive, both sides must keep a constant eye on the front line, the rear areas and on the sky above. Game Highlights Order of Battle and TO&E are not “generic”, but set exactly in July, 1985 14km per hex, 48 hours per game turn Division / Brigade sized ground combat units Squadron sized Air and Helicopter units Extensive air war rules covering Escort, Intercept, SEAD, Wild Weasel, Ground Strike and more EF-111 and Yak28 PP Offensive ECM Squadrons E-3 Sentry and A-50 Mainstay AWACS Squadrons Special Forces, Airmobile, Paratroops, Electronic Warfare, Artillery, SSM, SAM and Air Defense Artillery units Rules for Chemical Warfare, Nuclear Warfare and uncontrolled escalation to Strategic Nuclear Exchange Specific operational tactics like Airmobile Antitank Battalions, Active Defense and Single-Echelon Assaults Variable NATO reinforcements, depending on players’ decisions and events in the battle of North Atlantic Variable Warsaw Pact reinforcements, depending on Pact’s decision for Mobilization and Norway Invasion Unrest and Revolts in Warsaw Pact countries Two different Campaign Games: “Forward, Comrades!”, the classical Warsaw Pact offensive in Central Europe “It Started in the Shipyards”, NATO intervention in support of widespread revolts in Warsaw Pact satellite countries Four smaller scenarios: “Checkpoint Charlie”, the battle for West Berlin “A Damned Nice Thing”, Warsaw Pact main attack against NORTHAG “Mind the Gap”, Warsaw Pact secondary attack against CENTAG "Para Bellum", Warsaw Pact offensive against Italy following a stalemate on Central front Playable stand-alone or in combination with 1985:Deadly Northern Lights and 1985:Sacred Oil Components: see editions descriptions (description from the publisher)

Preguntas y respuestas

Según el catálogo, 1985: Under an Iron Sky admite de 2 a 6 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.