Altar of Freedom: Grand Tactical Battles in the American Civil War
Puesto en BGG
BGG #16.730
Puntuación BGG
8,3

Altar of Freedom: Grand Tactical Battles in the American Civil War

2013

Ayuda con las reglas de Altar of Freedom: Grand Tactical Battles in the American Civil War

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2 jugadores
  • 240 min
  • 14+
  • Complejidad 2,0/5

Para 2 jugadores

Asistente de reglas de Altar of Freedom: Grand Tactical Battles in the American Civil War

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Altar of Freedom: Grand Tactical Battles in the American Civil War es un juego de mesa publicado en 2013 para 2 jugadores, con partidas de 240 minutos y a partir de 14 años. Fue diseñado por Greg Wagman y sus mecánicas principales son Variable Player Powers, Auction / Bidding y Dice Rolling.

Expansiones

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Sobre el juego

En inglés

"Altar of Freedom: Grand Tactical Battles in the American Civil War" is a set of miniatures wargame rules for fighting the largest battles of the American Civil War in 6mm scale. This system is designed for real historical scenarios like Antietam or Chickamauga, not for points-driven tournament matches. Your role as a player will be to step into the boots of a corps or army general. Operating at the highest levels of command, you will not bother yourself with micromanaging regiments or interfering in the affairs of your colonels. Your challenge will be coordinating your divisions to be in the right place at the right time and wrestling with the out-sized personalities of your corps commanders. The rest, as Robert E. Lee might say, is in God's hands. Grand Tactical: The rules are designed for 6mm/10mm miniatures, with an available conversion to 15mm. One turn is approximately one hour, 1" = 150+ yards, and 1 base = 1 brigade. Basing is flexible, so long as both armies are based in the same manner. Altar of Freedom is a turn-based game, although the duration of each turn is determined by a variable Turn Clock. At the start of each turn, players secretly bid Priority Points for the opportunity to maneuver their divisions before the enemy. After the secret bidding, players reveal their highest bids and begin maneuvering divisions in order of priority. After each new bid is reached, players roll to remove time from the Turn Clock. The Turn Clock is the strategic center-piece of the game, since players vie for control of the clock throughout the battle. He who controls the clock can manipulate the speed of the countdown. When the clock does expire, the turn ends immediately and players complete some minor adjustments before proceeding to the next turn. Because all games are based on historical scenarios, every battle has a defined end with victory conditions for each commander.

Preguntas y respuestas

Según el catálogo, Altar of Freedom: Grand Tactical Battles in the American Civil War admite 2 jugadores. Es el número de jugadores indicado por la editorial, así que el juego está diseñado exactamente para esa cantidad de participantes. Las variantes para otros tamaños de grupo, si existen, se describen en el reglamento de tu edición; consúltalo antes de preparar otra configuración.