Atlantic Sentinels: North Atlantic Convoy Escort, 1942-43
Puesto en BGG
BGG #14.697
Puntuación BGG
7,6

Atlantic Sentinels: North Atlantic Convoy Escort, 1942-43

2024

Ayuda con las reglas de Atlantic Sentinels: North Atlantic Convoy Escort, 1942-43

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 1–2 jugadores
  • 10–480 min
  • 14+
  • Complejidad 2,0/5

Para 1 jugador

Asistente de reglas de Atlantic Sentinels: North Atlantic Convoy Escort, 1942-43

¿Qué quieres saber?

Las respuestas salen del reglamento oficial, con la página para comprobarlo.

Atlantic Sentinels: North Atlantic Convoy Escort, 1942-43 es un juego de mesa publicado en 2024 para 1–2 jugadores, con partidas de 10 a 480 minutos y a partir de 14 años. Fue diseñado por Gregory M. Smith y sus mecánicas principales son Push Your Luck, Dice Rolling y Paper-and-Pencil.

Juegos similares

Sobre el juego

En inglés

Atlantic Sentinels is a solitaire, tactical level game placing you as the Senior Officer of the Escort, shepherding a convoy in the North Atlantic from the attacks of U-boats, both singly and in wolfpacks. You are in command of a convoy escort group, composed typically of 4-10 escort vessels guarding a convoy on its way across the Atlantic. Your mission is to protect as much Allied shipping as possible while simultaneously destroying as many U-boats as possible during the height of the U-boat threat – 1942 to early 1943. Atlantic Sentinels provides players with a host of decisions as he is assigned to protect merchant convoys, typically ranging from 40 to 60 ships. The placement of escorts to offer front, rear, and flank protection to the convoy is complicated by the size of the convoy and available assets. Additional decisions must be made on where to place the escorts, which are equipped with Type 271 radars, the key to your defense. As the game progresses, a player’s Escort Group may receive upgrades in the form of additional radars, HF/DF (High-Frequency Direction Finding) equipment, and possibly additional ships. Air support can be key, but until the CVE “jeep carriers” arrive, the “Black Pit” in the center of the Atlantic remains a high threat area. Players will find it highly challenging to minimize convoy losses and keep them to an acceptable level. Players may choose any of 9 historical Escort Groups (five British, four Canadian) armed with historical destroyers and corvettes. The game is designed to integrate with The Hunters if players wish to combine the games. Product Information: Complexity: 4 out of 10 Solitaire Suitability: 10 out of 10 (solitaire game design) Time Scale: Semi-abstract (Convoy escort missions, 2 per month) Map Scale: Abstract Unit Scale: Individual escorts, U-boats, merchant ships (when targeted) Players: One (with option for two) Playing Time: 15 to 20 minutes (single mission), 6-8 hours (full career) —description from the publisher

Preguntas y respuestas

Según el catálogo, Atlantic Sentinels: North Atlantic Convoy Escort, 1942-43 admite de 1 a 2 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.