Dojo
Puesto en BGG
BGG #18.665
Puntuación BGG
6,3

Dojo

2011

Ayuda con las reglas de Dojo

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 3–5 jugadores
  • 15 min
  • 8+
  • Complejidad 1,0/5

Para 3 jugadores

Asistente de reglas de Dojo

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

Dojo es un juego de mesa publicado en 2011 para 3–5 jugadores, con partidas de 15 minutos y a partir de 8 años. Fue diseñado por Antoine Bauza y sus mecánicas principales son Set Collection, Tile Placement y Rock-Paper-Scissors.

Juegos similares

Sobre el juego

En inglés

In Dojo, each player runs a dojo and tries to attract the most promising disciples. The game is played in rounds using a deck of cards, with each card showing a particular type of disciple: monkey, fox, tiger, crane, bear or raccoon (which functions as a joker). Each disciple also has a skill level, shown by a belt: white, yellow, green, blue or black. During each round, one player is the dealer. Each round consists of three phases: Recruitment, Challenge and Training. During the recruitment phase, the dealer draws a card, looks at it, and gives it face-down to a player. He repeats this process until each player has been dealt a card. During the challenge phase, the dealer may be challenged. The player to his left gets the first chance to challenge. If he does not challenge, the next player gets a chance, etcetera, until the dealer is challenged or all players have declined the opportunity to challenge. If there is a challenge, both players involved (the dealer and the challenger) show their card. The card with the highest value belt wins the challenge (with ties going to the challenger). The winner gains a trophy and may exchange his card with the loser’s card, if he so desires. During the training phase, each player adds his card to his dojo. During the first round, the card is simply placed on the table; during later rounds, new cards must be added adjacent to an earlier card. The end result should be a 3x4 grid. A player who has won a trophy must place that trophy next to a column or row. After twelve rounds, the game ends, and players score points. For each row, players score points for the biggest group of cards of the same type. For each column, players score points if each card shows the same colour belt. Trophies modify the scoring of a row or column.

Diseñadores

Editoriales

  • Hazgaard Editions

Preguntas y respuestas

Según el catálogo, Dojo admite de 3 a 5 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.