Keythedral
Puesto en BGG
BGG #1699
Puntuación BGG
7,0

Keythedral

2002

Ayuda con las reglas de Keythedral

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2–5 jugadores
  • 60–90 min
  • 8+
  • Complejidad 2,9/5

Para 2 jugadores

Asistente de reglas de Keythedral

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

Keythedral es un juego de mesa publicado en 2002 para 2–5 jugadores, con partidas de 60 a 90 minutos y a partir de 8 años. Fue diseñado por Richard Breese y sus mecánicas principales son Set Collection, Auction / Bidding y Tile Placement.

Escuchar la historia

Expansiones

Sobre el juego

En inglés

A Keythedral is being built in the fields near Keytown, in the middle of the Keydom. The inhabitants of Keyland will gather the resources with which to build the Keythedral from the surrounding fields. The Keythedral will be built in five stages, and each stage will require different building materials. In the early stages, simple materials will be needed, and as the building nears completion, more specialized materials will be needed. Throughout the development period, the builders will require food and water, and, if they are lucky, the builders will also receive some wine. In the game, each player starts with five cottages. Each cottage houses a worker. Each turn, every worker will try to move into one of the fields adjacent to their cottage in order to gather resources from the land. These resources are required for building the Keythedral. Problems, however, are at hand. Firstly, no one is ever quite sure what the building requirements for the next stage of the Keythedral will be until the previous stage is completed. Secondly, once more workers arrive, the fields will become crowded, and some of the workers will be idle. Players may choose to fence off some of the fields in order to keep out their opponents' workers. However, the workers are quite partial to the odd tipple, and for a couple of barrels of wine, they can be persuaded to remove any one of the fences that a player has taken offense to! Good luck in your endeavors to keep your workers productive and to get the right building materials at the right time. Keythedral is Richard Breese's fourth game in the key series.

Diseñadores

Editoriales

  • PS-Games
  • Pro Ludo
  • Cafe Games
  • R&D Games

Preguntas y respuestas

Según el catálogo, Keythedral admite de 2 a 5 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.