La Isla
Puesto en BGG
BGG #1434
Puntuación BGG
6,9

La Isla

2014

Ayuda con las reglas de La Isla

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2–4 jugadores
  • 30–60 min
  • 10+
  • Complejidad 2,3/5

Para 2 jugadores

Asistente de reglas de La Isla

¿Qué quieres saber?

Las respuestas salen del reglamento oficial, con la página para comprobarlo.

La Isla es un juego de mesa publicado en 2014 para 2–4 jugadores, con partidas de 30 a 60 minutos y a partir de 10 años. Fue diseñado por Stefan Feld y sus mecánicas principales son Hand Management, Set Collection y Simultaneous Action Selection.

Juegos similares

Sobre el juego

En inglés

Ready to start exploring a previously uncharted island? Good! You and the other players each have a team of five scientists, and you want to capture animal species so that you can study them — and, of course, score points. The game board in La Isla consists of a set of oddly-shaped tiles that are placed in a circular arrangement around a central polygonal tile. Thirty-five animal tokens (seven each of five types) are placed at random on spaces numbered 2, 3 and 4 on the game board; these numbers equal the number of camps that surround these spaces. On a turn, a player has three cards that he places face-down in the A, B and D spaces on his card display. All players reveal their A cards at the same time, then place them in one of the three slots at the top of their display; the image depicted on the top of this card shows the special power that the owner of this card has available. Once a player has filled all three slots on her display, future cards placed with the A action cover an existing card. After revealing the cards in their B slots simultaneously, the players collect the goods depicted in the lower-left corner of their individual card. Each player in turn then places one of his scientists on a camp, first paying two resources of the type matching that camp. (If all of a player's scientists are on the board, she moves one of these scientists.) If the player now has a scientist on each camp surrounding an animal space, she takes that animal tile, scoring points for it as noted on the board (4, 3 or 2 points). Finally, the card in the D slot increases the value of one animal. You (and only you!) immediately score one point per animal of the type you moved up on the scale. If you don't have an animal of that type you don't get any points. Each animal has a points threshold so that if you move an animal up, say, four times, each animal of this type is worth an extra point at the end of the game. The scale goes up to five so that every animal can be worth up five points at the end of the game. When the sum of these values for all five animals equals seven, nine or eleven (based on the number of players), the game ends at the conclusion of the round. Players then tally their final scores to see who wins.

Preguntas y respuestas

Según el catálogo, La Isla admite de 2 a 4 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.