Last Battles: East Prussia, 1945
Puesto en BGG
BGG #27.275
Puntuación BGG
5,4

Last Battles: East Prussia, 1945

1994

Ayuda con las reglas de Last Battles: East Prussia, 1945

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2–4 jugadores
  • 300 min
  • 12+
  • Complejidad 3,7/5

Asistente de reglas de Last Battles: East Prussia, 1945

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Last Battles: East Prussia, 1945 es un juego de mesa publicado en 1994 para 2–4 jugadores, con partidas de 300 minutos y a partir de 12 años. Fue diseñado por David Bolt y Gary Helmer y sus mecánicas principales son Dice Rolling, Hexagon Grid y Simulation.

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Sobre el juego

En inglés

East Prussia has been a battleground for 1,000 years. In January 1945, Soviet forces were poised to bring war home to the Germans. The invasion posed a number of problems for the Soviet high command. The German defenses were organized in depth, and consisted of powerful permanent fortifications, a series of trench lines and anti-tank ditches, artillery emplacements, etc. In addition, the terrain was difficult, laced with lakes, rivers, marshes and canals. The two attacking Soviet fronts mustered between them some 3,800 tanks and assault guns, 25,000 artillery pieces, 3,00 aircraft and 1.2 million assault troops. Opposing them were 780,000 Germans, with 8,200 cannon, 700 to 800 tanks, and about 775 planes. Bolstering the defense were such elite units as the Hermann Goering and Gross Deutschland Divisions. With the Germans fighting on their own soil, and the Soviets determined to deliver the death blow to the Third Reich, the scene was set for what became the most bitter fighting since Stalingrad.(Associated Press) Originally published in 1983 by People’s Wargames under the title To the Wolf’s Lair (a reference to the Supreme German Headquarters, the Wolfsschanze, located in the forests east of Rastenburg), Last Battles succeeds well in simulating this dramatic campaign. The 3 historical scenarios and 12 “what ifs” (including Rokossovski’s proposed alternative attack from the south) allow players to explore every facet of the operations. Map scale is 5 miles to the hex, and each turn represents one day of real time. Game Scale: Turn: 1 day Hex: 5 miles / 8 Km Units: Battalion to Corps Game Inventory: One 22 x 34" full color map Two dual-side printed countersheet (300 1/2" counters) One 20-page rulebook Six player aid cards One 10-sided dice Solitaire Playability: High Complexity Level: Medium-High Players: 2 or more Playing Time: 3-20 hours (from the back of the box)

Editoriales

  • 3W (World Wide Wargames)
  • CoSi

Preguntas y respuestas

Según el catálogo, Last Battles: East Prussia, 1945 admite de 2 a 4 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.