MBT: FRG
Puntuación BGG
8,3

Expansión de MBT (Second Edition)

MBT: FRG

2018

Ayuda con las reglas de MBT: FRG

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 1–2 jugadores
  • 360 min
  • Complejidad 3,0/5

Asistente de reglas de MBT: FRG

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

MBT: FRG es una expansión de MBT (Second Edition) publicada en 2018 para 1–2 jugadores y con partidas de 360 minutos. Fue diseñado por James M. Day y sus mecánicas principales son Dice Rolling, Hexagon Grid y Action Queue.

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Sobre el juego

En inglés

This 1st MBT expansion focuses on FRG’s (Federal Republic of Germany's) armored and mechanized forces. Poised in defense of the Fatherland from the looming Soviet invasion, the West German Army’s panzer and panzergrenadier divisions are not just ghosts of their World War II namesakes. This time it is Leopard tanks, Marder infantry fighting vehicles and Jaguar tank destroyers filling out their ranks. Its 1st Corps makes up part of NATO’s Northern Army Group (NORTHAG) along with BAOR while its 2nd and 3rd Corps stands alongside the US 7th Army in NATO’s Central Army Group (CENTAG). This box contains 10 new scenarios. The 4 new double-sided geomorphic maps can be combined with all other MBT base game and expansion maps to create new battlefields. Detailed TO&Es for the West German Forces are also included. As a new feature - 10 double-sided Leader counters per force are included, 30 total counters (US, German and Soviet). In order to play this expansion only the MBT basic game is required. The MBT: BAOR and/or MBT: 4CMBG expansions are not. Included FRG units: German: Biber AVLB, FlaRakPz 1, Gepard, Iltis, Jaguar 1 + 2, Leopard 1A4 + 1A5, Leopard 2A3 + 2A4, M113A1G + AGP + PzM, Marder 1A2, TPZ Fuchs, Spaehpanzer Luchs A2, Trucks; Leg Units German fliers: Alpha Jet A, Alouette II, BO-105P PAH-1A1, Tornado IDS, UH-1D Iroquois Soviet: T-55M, T-62MV, T-64BV, T-72AV + BA, T-80BV + U US: M1 Abrams + A1 + IP, M60A3 TTS Leaders add a powerful new dynamic to MBT. They represent individuals of various ranks and skills that can influence gameplay in a number of unique ways. In almost all cases, scenarios do not indicate the presence of any particular leader or leaders. Players may freely add any number of leaders or none at all. Just decide by mutual agreement. Follow the recommended command structure below, or just go with whatever works. There is no correct or incorrect approach as battlefield conditions make fore very fluid situation. There may be occasions where junior officers or NCOs find themselves in overall command or senior officers are commanding only a small contingent. Leader Effects: (A) AP Combat: + AP Hit Modifier (G) GP Combat: + GP Dice Roll Modifier Close Assault: + dice roll modifier (use (G) modifier) Hand-to-Hand: + dice roll modifier (use (G) modifier) Overrun: + GP dice roll modifier (use (G) modifier) (S) Suppression Recovery: - dice roll modifier (M) Morale: + dice roll modifier (P) Spotting: + Spotting Ranges modifier (R) IF Response: + Indirect Fire Response modifier Box contents: Four double-sided 10x27" geomorphic mapboards, eight mapboards total Three full-color counter sheets 11 full-color Data Cards One Playbook One 10-sided die

Preguntas y respuestas

Según el catálogo, MBT: FRG admite de 1 a 2 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.