MidEvil
Puesto en BGG
BGG #27.067
Puntuación BGG
5,5

MidEvil

2005

Ayuda con las reglas de MidEvil

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2–6 jugadores
  • 60 min
  • 12+
  • Complejidad 1,6/5

Para 2 jugadores

Asistente de reglas de MidEvil

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

MidEvil es un juego de mesa publicado en 2005 para 2–6 jugadores, con partidas de 60 minutos y a partir de 12 años. Fue diseñado por Todd Breitenstein y sus mecánicas principales son Dice Rolling y Tile Placement.

Expansiones

Juegos similares

Sobre el juego

En inglés

Per the box: This is a standalone game and IS NOT compatible with the original Zombies!!! board game. MidEvil is the first game to be based on, and an extension of, the award winning Zombies!!! system from Twilight Creations. Players have escaped the modern-day zombie hoard only to find themselves transported back in time and faced with a whole new set of problems! Game play is fairly straightforward. Players start at the well and their objective is either to kill 25 points worth of skeletons or to collect the Necromicon from the graveyard and return with it to the Altar. The various skeletons are worth different points, White are worth 1, Red are worth 2, and Blue are worth 3. Players start by drawing a tile and placing it on the board anywhere it will fit. They then place a number of skeletons and villagers as shown on the tile. They then roll a six-sided die (d6) for movement. Movement is orthogonal and limited to the tiles currently in play. If you encounter a villager you can collect it; skeletons you encounter must be overcome. At the end of your turn you again roll the d6 to move that many skeletons 1 space each. Players can collect up to 5 villagers who can be sacrificed if they lose a fight. Combat is simple - enter a square with a skeleton and on a 4 or better on a d6, you win. If the roll is less than 4, you can either sacrifice a villager or pay skeletons to reach 4 or better. There is no change, so if you roll a 3 and only have reds, you now have a 5. Some of the cards also require specific colors of skeletons be used in order to power them and many require that you kill skeletons in order to play them. Once a player reaches the Graveyard and grabs the Necronomicon, the other players can attack him during their turns to try to steal it away from him. The game ends when someone takes the Necronomicon to the center tile of the Altar or collects 25 points worth of skeletons. This Zombies!!! sized box contains 30 map tiles, 50 event cards, 6 pawns, 50 sculpted life counters (little gray dudes), rules and 100 HEAVILY ARMED AND ANGRY SKELETON WARRIORS!!! The whole game is done with the same realistic but very tongue-in-cheek style you have come to expect from Twilight Creations. Part of the MidEvil/Zombies!!! series Expanded by: Midevil II: Castle Chaos MidEvil III: Subterranean Homesick Blues!

Diseñadores

Editoriales

  • Twilight Creations, Inc.

Preguntas y respuestas

Según el catálogo, MidEvil admite de 2 a 6 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.