Phoenix Covenant
Puesto en BGG
BGG #22.785
Puntuación BGG
7,4

Phoenix Covenant

2017

Ayuda con las reglas de Phoenix Covenant

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2–4 jugadores
  • 30–90 min
  • 14+
  • Complejidad 3,8/5

Asistente de reglas de Phoenix Covenant

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Phoenix Covenant es un juego de mesa publicado en 2017 para 2–4 jugadores, con partidas de 30 a 90 minutos y a partir de 14 años. Fue diseñado por Soren Fox, Easwaran Subbaraman, Sriraman Subbaraman y Adam Porroni y sus mecánicas principales son Variable Player Powers, Take That y Grid Movement.

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Sobre el juego

En inglés

Introduction Worlds are dying, as if someone is toying with fate itself, shredding the very fabric of the universe. This spectre does not distinguish between gods and men, all are crushed beneath the feet of what can only be called...The Cataclysm. Five great beings have formed a Covenant to halt the devastation. Battle rivals to prove that you’re a commander that The Five need in order to stop The Cataclysm and earn your place amongst their great champions. The Game Phoenix Covenant is a tactics battle card game that fans have called "like Magic meets Final Fantasy Tactics" - and yes, you can believe them. It's far more than "cards on a board;" there's real strategic depth and you're not subject to mere dice rolls at every critical moment. In this universe, you are a great commander trying to prove yourself as the best of them all in a battle of wills. Outmaneuver your foes and create tactical formations by turning your cards, outwit others with well-timed unit abilities, combos and spells, and outplay opponents by taking advantage of our unique special-summoning Commander cards, directional armor and attack system, and built-right-on-the-field structure cards. More Details Commander Units allow players to forward-deploy units against opposing forces. While you can use them for their native abilities or attack power, forward-deploying can turn the tide of a battle. Position-based mechanics augment keyword-based and event-based mechanics seen in card games up to now. Some cards grow in power based on their position on the board, others might protect units next to them, and others might deflect enemy attacks. The unique square (80mm x 80mm) card units come with a combination of armor and weakpoints. Damage is reduced when a unit is attacked on an armored side, while a unit suffers a critical hit (extra damage) when hit in a weakpoint. You'll need to maneuver and turn your units to attack your enemies' unarmored sides and weakpoints while protecting your own in deadly tactical duels across the game board. In the Player vs. Player (PvP) head-to-head mode, you test your tactical and strategic might against everyone at once. Choose your army well, learn spells, and consider constructing powerful structures to support your forces. There is also a 2v2 team battle mode for all out there who want to test their skills while bringing a friend along for the fight! A Player vs. Environment (PvE) cooperative mode is under development, and multiple scenarios are being tested. With it, you will play alongside friends and take on missions that The Five require you and other great commanders to complete. You may even be able to design your own scenarios.

Preguntas y respuestas

Según el catálogo, Phoenix Covenant admite de 2 a 4 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.