Red Star Rising: The War in Russia, 1941-1944
Puesto en BGG
BGG #7624
Puntuación BGG
7,5

Red Star Rising: The War in Russia, 1941-1944

2007

Ayuda con las reglas de Red Star Rising: The War in Russia, 1941-1944

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2 jugadores
  • 1200 min
  • 12+
  • Complejidad 3,2/5

Para 2 jugadores

Asistente de reglas de Red Star Rising: The War in Russia, 1941-1944

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Red Star Rising: The War in Russia, 1941-1944 es un juego de mesa publicado en 2007 para 2 jugadores, con partidas de 1200 minutos y a partir de 12 años. Fue diseñado por Adam Starkweather y Masahiro Yamazaki y sus mecánicas principales son Dice Rolling, Hexagon Grid y Simulation.

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Sobre el juego

En inglés

Red Star Rising: The War in Russia 1941-1944, is a wargame of the Eastern Front in World War II from the German invasion of the USSR in June 1941 until the end of April 1944, when the expulsion of the Axis powers from the USSR was all but assured. One player plays the Germans and their allies (the Axis) and the other plays the Soviets. While paper and cardboard cannot possibly simulate a large-scale war, this game does attempt to model some of the significant aspects of the conflict, and also give the players an idea of the problems their historical counterparts faced. Masahiro Yamazaki has long been considered the East Front specialist in Japan. His games - including the excellent Stalingrad Pocket by the Gamers - have been enjoyed by English gamers since 1992. Now, for the first time, MMP is very proud to present his ultimate vision of the War in Russia. With over 10 years of development and expertise, Masahiro has culled all of his talents to give you the finest game on the entire Eastern Front of World War Two. Red Star Rising is part of the International Games Series (IGS) from Multi-Man Publishing (MMP). Using a variant of the popular Victory in the West chit pull system, but with some very novel twists, Masahiro presents the theater as never before. If the Soviet player can weather the Nazi storm, she will rise from the ashes and become the powerful enemy that defeated Germany. You will see the tables turn as in no wargame before. Game Scale: Turn: 2 weeks to 2 months Hex: 22 miles / 35 kilometers Units: Corps/Division for the Germans; Corps/Army for the Soviets Game Details: Solitaire Playability: High Complexity Level: Medium Players: 1 or more Playing Time: 3-30 hours

Preguntas y respuestas

Según el catálogo, Red Star Rising: The War in Russia, 1941-1944 admite 2 jugadores. Es el número de jugadores indicado por la editorial, así que el juego está diseñado exactamente para esa cantidad de participantes. Las variantes para otros tamaños de grupo, si existen, se describen en el reglamento de tu edición; consúltalo antes de preparar otra configuración.