Tempus Draconis
Puesto en BGG
BGG #26.199
Puntuación BGG
5,6

Tempus Draconis

2003

Ayuda con las reglas de Tempus Draconis

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2–6 jugadores
  • 60 min
  • 10+
  • Complejidad 1,5/5

Para 2 jugadores

Asistente de reglas de Tempus Draconis

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

Tempus Draconis es un juego de mesa publicado en 2003 para 2–6 jugadores, con partidas de 60 minutos y a partir de 10 años. Fue diseñado por Paolo Vallerga y Valerio Porporato y sus mecánicas principales son Variable Player Powers, Roll / Spin and Move y Dice Rolling.

Juegos similares

Sobre el juego

En inglés

Tempus Draconis is a Boardgame for 2-8 players. Is the second Episode of The Sagas of ConQuest. The Sagas of Conquest (First edition 2001) was chosen Italian Game of the Year 2001 in LuccaGames, the most distinguished Games Fair in Italy. In the same year was chosen best Independent Production 2001 in Acquicomics Fair. Note: Tempus Draconis is the Multilingual edition of Millenarocca (Italian boardgame 2003); But this version have some better changes in the material, pieces and components. Rules in 5 Languages: Italian, French, English, German and Spanish! The game develops in 4 phases: * To set the eight prisoners free * To complete your own Amulet * To defeat the Monster * To come out of the Millenarocca 1 - The Adventurers must set all the Prisoners free, and each Prisoner will give them a piece of Amulet. The first Amulet on top of the pack of cards must be given, you cannot choose. The prisoner freed last will reveal to which element the Monster belongs and this time he will give a piece of Amulet with a sign contrary to that of the Monster, no longer a piece chosen at random. 2 - After freeing the last prisoner, add the remaining pieces of Amulet to the "Room" pack of cards, so that every player can complete his/her Amulet. You can attack the Monster only if you have 4 pieces of Amulet and after all the Prisoners have been set free. Re-shuffle the pack of "Room" cards and also the pack of the "Runes of Power". 3 - Chase the Monster and, if you are able to get it, give it a sound beating! The life points of the Monster are given according to the Monsters Table. It is not at all certain that you will be able to defeat it at the first attack. N.B. The Adventurer that defeats the Monster is teleported out of the Millenarocca, he is safe and he leaves the other players busy with phase 4 of the game. 4 - The Adventurers left must reach one of the exits and they must avoid perishing in the collapse of the Millenarocca. Essentially, the winners are those able to come out of the Millenarocca.

Preguntas y respuestas

Según el catálogo, Tempus Draconis admite de 2 a 6 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.