Veracruz: U.S. Invasion of Mexico 1847
Puesto en BGG
BGG #16.889
Puntuación BGG
6,1

Veracruz: U.S. Invasion of Mexico 1847

1977

Ayuda con las reglas de Veracruz: U.S. Invasion of Mexico 1847

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2 jugadores
  • 360 min
  • 12+
  • Complejidad 3,1/5

Asistente de reglas de Veracruz: U.S. Invasion of Mexico 1847

Para 2 jugadores

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

Veracruz: U.S. Invasion of Mexico 1847 es un juego de mesa publicado en 1977 para 2 jugadores, con partidas de 360 minutos y a partir de 12 años. Fue diseñado por Richard H. Berg y sus mecánicas principales son Dice Rolling, Hexagon Grid y Simulation.

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Sobre el juego

En inglés

Veracruz: U.S. Invasion of Mexico, was originally published in Strategy & Tactics magazine #63. Veracruz is an operational simulation of General Winfield Scott's Mexican campaign, which took place between March and September 1847. The invasion was an American effort to end the Mexican War by marching into the heart of Central Mexico to capture the capital, Mexico City. Diplomatically, it ended the decades of border disputes and opened up vast new territories, which in turn led to the Gold Rush of '49 and the Great Compromise of 1850. European commanders and military experts, when viewing the upcoming conflict in 1846, could not see anything but a complete Mexican victory, given the size of her army with it's European system of training and assembly. But the European System was a hollow shell that worked with even less validity in the rigid hierarchical Mexican social structure. The entire system was exacerbated by a succession of generals and other leaders who were inept on a scale that dwarfs even the darkest Union days of the Civil War. On the other hand, many of the best generals of the American Civil War distinguished themselves here as lieutenants and captains: Robert E. Lee (engineers, Scott's chief scout), Ulysses S. Grant, George Pickett, Thomas J. Jackson, Braxton Bragg, Jubal Early, George G. Meade, Phillip Kearney, David D. Porter (USN), and Jefferson Davis, to name a few. The map depicts central Mexico down to Mexico City, the target of the American player. Players have to deal with supply and a complex set of morale rules. Counters represent basic units, horses, naval units, leaders and a US dummy unit. Other counters indicate supply, unit effectiveness, fortifications, cities and various status counters. Special rules for Yellow Fever ( 2000 U.S. soldiers died in combat conditions but over 11,000 died of disease), Limited Intelligence, Morale, Mexican Political Climate, Navy Gunboats, and Mexican Guerrillas. Game Scale: Game Turn: 1 week Hex: 5 miles Units: Company to Regiments Game Inventory: One 21 x 33" map One countersheet (200 1/2" dual-side printed counters) One 26-page Rules booklet

Diseñadores

Editoriales

  • SPI (Simulations Publications, Inc.)

Preguntas y respuestas

Según el catálogo, Veracruz: U.S. Invasion of Mexico 1847 admite 2 jugadores. Es el número de jugadores indicado por la editorial, así que el juego está diseñado exactamente para esa cantidad de participantes. Las variantes para otros tamaños de grupo, si existen, se describen en el reglamento de tu edición; consúltalo antes de preparar otra configuración.