18Gewohnheit Essen Seele Auf: 18Quake

Extension de 1846: The Race for the Midwest

18Gewohnheit Essen Seele Auf: 18Quake

2024

Aide aux règles de 18Gewohnheit Essen Seele Auf: 18Quake

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 3–5 joueurs
  • 60–300 min
  • 10+

Assistant de règles pour 18Gewohnheit Essen Seele Auf: 18Quake

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

18Gewohnheit Essen Seele Auf: 18Quake est une extension de 1846: The Race for the Midwest sortie en 2024 pour 3 à 5 joueurs, avec des parties de 60 à 300 minutes et à partir de 10 ans. Il a été conçu par Erik Sundberg et ses principales mécaniques sont Auction / Bidding, Tile Placement et Stock Holding.

Jeux similaires

À propos du jeu

En anglais

This first feeling of uncertainty is something I want to come back to when playing 18xx. A anxious, stressful and volitile experience. So this is me trying to invoke these feelings through the 18xx-mechanics. Some of the biggest pointers in the game: No safe stocks. Presidency can always be swapped when there are two players owning stocks in the company. Special EMR-rules and auctions give players the possibility to timemly sell liabilities. Dividends from companies are split between player-owned stocks (cube rails-style). So if 1 player owns 1 stock the company pays 100% to the player. Companies are randomized and floated in a strict order so there is a “fresh” setup every game. Furthermore there is random setup with “super powers” that are attached to the companies through the game. This creates big assymetri in the game. These are the powers: MIT engineers Don't pay track penalties (mountains, etc.). + 1 tracklay (can be upgrade/yellow). Passive income: 20 Jimmy White company Permanent 2 train (take from box). Not counted as a train to train limit. Cannot operate with only this as a train and must EMR if this is the only owned train. Passive income: 10 Brown 30 Can be 100% player-owned of the same player. Doesn't count against share limit. When the company is paid for its shares it only receives 50% of the cash (rest going to the bank). All their trains get to run 1 last time and is removed after the company ends its operating round. faded trains can't be bought inter-companies. Passive income: 0 Top bank Have curved trains (but is allowed to lay normal track lays). A train can never be run through a tile. Instead of redeeming shares: Top bank can buy shares from other companies and is counted as a player in all instances except it is not viable as a president. Max 1/or. Top bank can never be president. The shares can be sold as standard issue (but doesn't move the share price). At the end of the game, you add these shares' value to the company. Passive income: 30 Avant-garde architects Can upgrade all non-chicago tiles to whatever legal track tile. Ignores usual color rules (can, for example, upgrade to gray from yellow or1). Before starting each operating round the company decides if they want to go first or last in that operating round. Passive income: 20 Tetsuo the iron machine Gets +50 for every train that rusts when it's this company's turn. Can buy trains anytime during their OR. Passive income: 20 K-O & K-company aka Swedish emigrants Teleport to a non-Chicago spot on the map. Place 1 token free and a yellow city tile (even if no city existed on the map before). Passive income: 20 Design manifest The game will be under constant construction but is now in the beta phase. And I want this game to be an open creation. If you have ideas then post them on the forum or discord. If your ideas are big enough we either reshape the rules och create an “official” variant. The dream is to have a collaborate design. See this rule set as beta 1.0. To avoid pnp-ing or buying more big things, the game has been placed on the 1846 map and setup*. The reason for choosing the 1846 map is that it's one of my favorites. The race for the optimal routes occurs in competition with the others. There's technically a map and tileset, but to get started with the game itself more easily, 1846 + an a4 sheet base is used for the game. Warning/promise. This game is not a 46-clone. But the map is really excellent.

Catégories

Éditeurs

  • (Web published)

Questions et réponses

Selon le catalogue, 18Gewohnheit Essen Seele Auf: 18Quake se joue de 3 à 5 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.