A Victory Complete: The Battle of Tannenberg, 1914
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BGG #12 088
Note BGG
7,0

A Victory Complete: The Battle of Tannenberg, 1914

2011

Aide aux règles de A Victory Complete: The Battle of Tannenberg, 1914

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2 joueurs
  • 210 min
  • 12+
  • Complexité 2,3/5

Pour 2 joueurs

Assistant de règles pour A Victory Complete: The Battle of Tannenberg, 1914

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

A Victory Complete: The Battle of Tannenberg, 1914 est un jeu de société sorti en 2011 pour 2 joueurs, avec des parties de 210 minutes et à partir de 12 ans. Il a été conçu par Magnus Nordlöf et ses principales mécaniques sont Dice Rolling, Grid Movement et Hexagon Grid.

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À propos du jeu

En anglais

The Game A Victory Complete: The Battle of Tannenburg, 1914, is a boardgame covering the battle of Tannenberg and the Masurian Lakes in August 1914 between Germany and Russia. The Scene: The battle for Tannenberg and the Masurian lakes is one of the most famous battles in history. Even though the battle was insignificant in numbers of forces engaged compared to other battles fought during WW I, it represent a master- piece of exercising modern military strategy. One of the most astonishing victories ever was scored in a classical battle of local superiority and maneuver. Tannenberg 1914 The game covers the battles of Tannenberg and the Masurian Lakes during mid August through mid September. Two ill prepared, yet superior in numbers, Imperial Russian armies attack East Prussia in August 1914 in order to honor the Franco-Russian Alliance of 1894. Even though the Russian attack turned out to a disaster, it played an important role on the Western Front. German reserves were pulled from the West to East Prussia, that otherwise would have been used in the crucial battle of the Marne north of Paris. The Game Design The game mechanics includes a chit-pull procedure. The low density of units provides a fast-pace battle where every move is vital for victory. The game is taught in 30 minutes and is easy to digest yet a challenge even for the more experienced players. Game Scale: Turn: 2 days Hex: 6.2 miles / 10 km Units: Brigade to Army More on the Game Design The game addresses the players on the classical elements 20th century warfare. ·Importance of finding local superiority ·Balancing between attack and defense ·Timing of maneuver and decisive blows ·Command and Control ·Lines of Supply The German player has to work with small means and time his strategies in order to succeed and keep the Russian player from pressing far in to East Prussia. The Russian player must press on to force out the reinforcements from the western front and use his superiority in order to come out as victor. All is set for yet another classical engagement! Game Inventory (Special Ops #3 edition): One 22 x 34" full-color mapsheet One dual-side printed countersheet (252 1/2" & 5/8" counters, of which only 146 are used in this game) One 12-page A Victory Complete rule booklet

Éditeurs

  • Multi-Man Publishing
  • Kokusai-Tsushin Co., Ltd. (国際通信社)
  • Three Crowns Games

Questions et réponses

Selon le catalogue, A Victory Complete: The Battle of Tannenberg, 1914 se joue à 2 personnes. C’est le nombre de joueurs indiqué par l’éditeur : le jeu est donc conçu pour exactement ce nombre de participants. Les variantes pour d’autres tailles de groupe, s’il en existe, sont décrites dans la règle de votre édition ; consultez-la avant d’installer une autre configuration.