Agricola, Master of Britain
Rang BGG
BGG #6 248
Note BGG
7,1

Agricola, Master of Britain

2016

Aide aux règles de Agricola, Master of Britain

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 1 joueur
  • 60–90 min
  • 14+
  • Complexité 2,6/5

Pour 1 joueur

Assistant de règles pour Agricola, Master of Britain

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Agricola, Master of Britain est un jeu de société sorti en 2016 pour 1 joueur, avec des parties de 60 à 90 minutes et à partir de 14 ans. Il a été conçu par Amabel Holland et ses principales mécaniques sont Dice Rolling, Point to Point Movement et Simulation.

Jeux similaires

À propos du jeu

En anglais

It is the year of Vespasian and Titus - the sixth such ordinary consulship that Titus shared with his Imperial father. The civil war of a decade ago is but a memory, and the Flavians have restored peace and order to all corners of the empire, save one. The people of Britannia remain fiercely resistant to the will of their Roman masters, and the emperor has charged YOU with the seemingly impossible task of bringing them to heel. Agricola, Master of Britain is a solitaire game of governance and conquest. To master the delicate political situation, you will need the right blend of military force, administration, bribery, and diplomacy. Every action you take matters, changing how the native populace feels about you and your rule. But you'll never know exactly who's with you or against you, because the game tracks this "under the hood", or, more precisely, "in the cup". Three chit-pull cups (Friendly, Unfriendly, and Hostile) represent the allegiances of the units contained within those cups. After each action you take, one or more of these units are blindly moved from one cup to another. You'll have a general idea of "I'm really cheesing them off" or "I should have a lot of friendlies available for recruitment", but until you pull a chit, you won't know who your friends really are, or where the next rebellion will spring up. This isn't totally random: certain tribes naturally skew more in one direction or the other, and taking actions to stabilize a region after it's been pacified will diminish the chances of revolt there. Building the right armies, and taking the right actions at the right time is key to your success. But the Flavians - and particularly the hated Domitian - expect greater and greater results with each campaign season. You'll need to meet and exceed them if you want to duplicate Agricola's achievement.

Questions et réponses

Selon le catalogue, Agricola, Master of Britain se joue à 1 personne. C’est le nombre de joueurs indiqué par l’éditeur : le jeu est donc conçu pour exactement ce nombre de participants. Les variantes pour d’autres tailles de groupe, s’il en existe, sont décrites dans la règle de votre édition ; consultez-la avant d’installer une autre configuration.