
- Rang BGG
- BGG #31 408
- Note BGG
- 5,0
Checkers
1150
Aide aux règles de Checkers
Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.
- 2 joueurs
- 30 min
- 6+
- Complexité 1,7/5
À propos du jeu
Abstract strategy game where players move disc-shaped pieces across an 8 by 8 cross-hatched ("checker") board. Pieces only move diagonally, and only one space at a time. If a player can move one of his pieces so that it jumps over an adjacent piece of their opponent and into an empty space, that player captures the opponent's disc. Jumping moves must be taken when possible, thereby creating a strategy game where players offer up jumps in exchange for setting up the board so that they jump even more pieces on their turn. A player wins by removing all of his opponent's pieces from the board or by blocking the opponent so that he has no more moves. This game, also known as Draughts, is part of the Checkers family. The Official Checker Board to be used in tournaments and official matches of associations like international WCDF, ACF, and APCA usually shall be colored of green and off-white (buff). Board squares shall be not less than 2 inches nor more than 2½ inches wide. Tournament pieces are Red and White, but called Black and White in game related literature.
Catégories
Auteurs
Éditeurs
- (Unknown)
- Hasbro
- John Sands Pty Ltd
- Carlit
- Majora
- Borras Plana S.A.
- Barnes & Noble
- MIKA
- Deuce
- Milton Bradley
- Fundex
- Jumbo
- Murfett
- Holdson
- Hearth & Hand with Magnolia
- Canada Games Company Lmt.
- Editions ATLAS
- E. S. Lowe Company Inc.
- (Public Domain)
- Noris Spiele
- Copp Clark Publishing Company
- Dujardin
- MB Spiele
- Dilemma Games
- Chad Valley Co Ltd.
- Fratelli Fabbri Editori (Fabbri Editore)
- Cayro, The Games
- Mitra
- Creative Crafthouse
- Meridian Point Products
- Invicta Games
- CHH Games
- Merit
- King International
- HABA
- ABRA
- Melissa & Doug
- Jay Franco and Sons
- Hexagames (I)
- Great American Trading Company
- Crisloid
- Cardinal
- Galt Toys
- Berwick's Toy Co. Ltd.
- Carrom Company
- Educational Insights
- Crown Games
- Homas Spelen
- H. P. Gibson & Sons
- Miko
- Magnetic Poetry Inc
- The Embossing Company
- House Martin
- Built-Rite
- Friendly Games, Inc.
- Nathan
- Masters Games
- Executive Games
- K & C Ltd
- The Colonial Williamsburg Foundation
- Big League Promotions Corp.
- MasterPieces Inc.
- FridgePlay
- Granna
- G. J. Hayter & Co, Ltd.
- National Game Company
- L. P. Septímio
- Halsam
- Compass Labs Inc.
- John Deere
- Ducale
- Halsall
- Old Time Games
- Klopffleisch
- Fifth Avenue Crystal Ltd.
- Bello Games New York, Inc.
- Globe Series of Games
- Hershey
- East Hull Press
- Coca-Cola
- Horn
- Marchant
- Marigó
- John Player & Sons
- McCormick & Co
- Distribuzione Associata Giocattoli
- H. Baron
- The Canadian Group
- The Kennedy Co.
- Kentheon Corporation
- CES
- Guild Publishing
- The Noble Collection
- Games Hub
- F.J.T Inc.
- Everlite Travel Goods
- O'Gowna Studio
- 3Joy Games
- Australian Red Cross
- Hobby-Werkhaus
Questions et réponses
L’assistant de règles pour Checkers aidera à comprendre les tours, effets de cartes et situations litigieuses, avec des sources officielles vérifiées et un historique des questions sauvegardé. Il n’est pas encore prêt ; les sources vérifiées pour votre édition sont en préparation.
Selon le catalogue, Checkers se joue à 2 personnes.
La durée indiquée pour Checkers est de 30 minutes. La durée réelle dépend du groupe et de sa connaissance du jeu.
Le catalogue indique Checkers à partir de 6 ans. Vérifiez l’âge recommandé sur votre édition.
Les auteurs crédités pour Checkers sont : (Uncredited).
Le catalogue présente Checkers comme un jeu de base.
Assistant de règles pour Checkers
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