Dipole
Rang BGG
BGG #24 495
Note BGG
5,9

Dipole

2007

Aide aux règles de Dipole

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2 joueurs
  • 20–60 min
  • 5+
  • Complexité 2,6/5

Pour 2 joueurs

Assistant de règles pour Dipole

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Dipole est un jeu de société sorti en 2007 pour 2 joueurs, avec des parties de 20 à 60 minutes et à partir de 5 ans. Il a été conçu par Mark Steere et ses principales mécaniques sont Square Grid, Grid Movement et Static Capture.

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À propos du jeu

En anglais

Dipole is played with a Checkers set. Only the dark squares are used. There should be a dark square in your lower left corner. The game starts with two stacks of 12 checkers, one white and one black. More advanced players may elect to play Dipole on a 10x10 board with two stacks of 20 checkers, one in each player’s nearest row. Use a coin (such as a nickel) to represent five checkers. So for example, a stack of two checkers with a coin on top would be equivalent to a stack of seven checkers. To win, all of your opponent’s checkers must be removed from the board. Draws are not possible. Basic moves Players take turns moving stacks of their own checkers, one stack per turn. You can move an entire stack or just a portion of one (also called a stack here). This holds true for merging and capturing moves as well. See below. Basic moves can only be made in the forward or diagonally forward directions. The number of squares a stack is moved must equal the number of checkers in the moved stack. This holds true for merging and capturing moves as well. Even though only the dark squares are used, white squares must be included in the count. If you move a stack out of bounds, you must remove that stack from play. When moving a stack out of bounds pretend the board squares extend outward far beyond the boundaries, and make a basic move accordingly. Stacks can only be removed in the forward or diagonally forward directions. Players typically remove singletons from their far row because they have nowhere else to go. If you have no moves available, you must sit the game out until you do have a move available. If you have any moves available, you must move. There will always be a move available to one player or the other. Merging moves Stacks can be moved onto other, like-colored stacks. Stack movement is never obstructed by intervening stacks, regardless of size or color. This holds true for basic and capturing moves as well. Merging moves can only be made in the forward or diagonally forward directions. Capturing moves Capturing moves can be made in any of eight directions. A stack can capture only an entire enemy stack, which must be of an equal or smaller size than the capturing stack. Basic, merging, and capturing moves must be made in a straight line.

Éditeurs

  • GAMES Magazine
  • Mark Steere Games

Questions et réponses

Selon le catalogue, Dipole se joue à 2 personnes. C’est le nombre de joueurs indiqué par l’éditeur : le jeu est donc conçu pour exactement ce nombre de participants. Les variantes pour d’autres tailles de groupe, s’il en existe, sont décrites dans la règle de votre édition ; consultez-la avant d’installer une autre configuration.