Fighting Wings: Tactical Air Warfare in WWII (1936-1945) (Third Edition)
Rang BGG
BGG #17 296
Note BGG
8,9

Fighting Wings: Tactical Air Warfare in WWII (1936-1945) (Third Edition)

2020

Aide aux règles de Fighting Wings: Tactical Air Warfare in WWII (1936-1945) (Third Edition)

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2–8 joueurs
  • 60–240 min
  • 14+
  • Complexité 4,3/5

Pour 2 joueurs

Assistant de règles pour Fighting Wings: Tactical Air Warfare in WWII (1936-1945) (Third Edition)

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Fighting Wings: Tactical Air Warfare in WWII (1936-1945) (Third Edition) est un jeu de société sorti en 2020 pour 2 à 8 joueurs, avec des parties de 60 à 240 minutes et à partir de 14 ans. Il a été conçu par J. D. Webster et ses principales mécaniques sont Dice Rolling, Grid Movement et Hexagon Grid.

Extensions

Jeux similaires

À propos du jeu

En anglais

Fighting Wings is the latest version of COA’s well-received Fighting Wings (FW) WW-II air combat series game rules, as released in Wings of the Motherland. This edition incorporates 15 years of minor improvements from second edition rules play, all the second edition errata and also introduces some major revisions to certain aspects of play for increased modeling accuracy and ease of play. Sections having major changes include Defensive gunfire modeling, heavy anti-aircraft gunfire modeling, air-to-air rocketry modeling. In the flight and combat model, new rules additions take into account the effects of high aircraft speeds on induced drag when turning, excess firepower points, lift-vector aiming effects and much more. The night combat rules and night fighting rules have been greatly expanded to better model the cat-and-mouse aspect of the night war. All in all, you will want to catch up to the state of the art with this rulebook. Note that the aircraft data cards from all of the previous games and FW supplements are still usable, as are the scenarios from the previous games, although, with regards to the scenarios, you will have to interpret from the scenario description the flight attitude that the planes are likely starting with. In the future, updated scenario books will be available to bring the Over the Reich, Achtung! Spitfire!, and Whistling Death games all up to third edition standards. This Rulebook also includes the updated Third Edition Play Aids Booklet. This 32 page booklet contains all of the game tables, play aid guides, etc. to model air combat, aircraft flight, air-to-ground combat and air-naval combat. These tables are for use with the THIRD edition Fighting Wings game rules. You must also PURCHASE or own the third edition rules to understand and use these tables. Many sections are not backwards compatible with earlier edition game rules. —description from the publisher The Latest Fighting Wings chapter just took off on Kickstarter and funded in 2 hours, hit first Stretch Goal in 3. "Tiger Wings" covers aerial combat in Asia and the Pacific early in the war. https://www.atomagazine.com/Details.cfm?ProdID=198

Questions et réponses

Selon le catalogue, Fighting Wings: Tactical Air Warfare in WWII (1936-1945) (Third Edition) se joue de 2 à 8 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.