In the Trenches: 1916
Note BGG
7,1

Extension de In the Trenches: Devil Dogs

In the Trenches: 1916

2017

Aide aux règles de In the Trenches: 1916

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2 joueurs
  • 90–120 min
  • 12+
  • Complexité 3,0/5

Assistant de règles pour In the Trenches: 1916

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

In the Trenches: 1916 est une extension de In the Trenches: Devil Dogs sortie en 2017 pour 2 joueurs, avec des parties de 90 à 120 minutes et à partir de 12 ans. Il a été conçu par John Gorkowski et ses principales mécaniques sont Hexagon Grid.

Jeux similaires

À propos du jeu

En anglais

"He who advances vanquishes, but he who awaits the attack of the enemy perishes ingloriously. To vanquish is our desire." - Alexi Brusilov In the Trenches: 1916 is not a complete game. You must own either In the Trenches: Doughboys or In the Trenches: Devil Dogs to play 1916. In the Trenches: 1916 breathes new life into Tiny Battle Publishing’s popular In the Trenches system. Delve into the gritty tactics of the Battle of the Somme and the Eastern Front’s Brusilov Offensive in SIX action-packed scenarios by esteemed designer John Gorkowski, featuring British, Canadian, German, Austro-Hungarian, Russian, and Polish forces. Lead your men through the great muddy lengths of Regina Trench, across the battle-pocked fields from La Boiselle to the Sausage Valley and through narrow lines dug in at forest’s edge at Kostiuchnowka on three beautifully rendered maps. Designed by John Gorkowski, In the Trenches enables players to game historically accurate simulations of tactical operations from the Great War. ITT challenges players to move and fight with company-level formations made of separate platoon-sized units during five minute, impulse-based turns. The historically accurate maps are scaled to 100 yards per hex. This approach recreates WWI command and control problems and inspires historically accurate play without forcing decisions. Note: The six scenarios of In the Trenches: 1916 were originally published in 2009 by Grenier Games, as part of their In the Trenches: The Lost Generation expansion. We have taken these scenarios, tweaked and polished them, and treated them to brand new artwork by Jose Ramon Faura and a full-color eight-page scenario guide. · 220 Unit Counters (yes, there are two full pages of counters) · 132 Operational Markers · Three 8.5" x 11" Maps · 1 Player Aid Card · 1 Game Turn Track · 1 Full-Color Scenario Book · 6 Scenarios Game Design: John Gorkowski Art: Jose Ramon Faura Players: 2 Duration: 90-120 minutes Complexity: Medium Solitaire Suitability: High

Mécanismes

Éditeurs

  • Tiny Battle Publishing

Questions et réponses

Selon le catalogue, In the Trenches: 1916 se joue à 2 personnes. C’est le nombre de joueurs indiqué par l’éditeur : le jeu est donc conçu pour exactement ce nombre de participants. Les variantes pour d’autres tailles de groupe, s’il en existe, sont décrites dans la règle de votre édition ; consultez-la avant d’installer une autre configuration.