Jamaica
Rang BGG
BGG #655
Note BGG
7,1

Jamaica

2007

Aide aux règles de Jamaica

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2–6 joueurs
  • 30–60 min
  • 8+
  • Complexité 1,7/5

Pour 2 joueurs

Assistant de règles pour Jamaica

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Jamaica est un jeu de société sorti en 2007 pour 2 à 6 joueurs, avec des parties de 30 à 60 minutes et à partir de 8 ans. Il a été conçu par Bruno Cathala, Sébastien Pauchon et Malcolm Braff et ses principales mécaniques sont Hand Management, Take That et Race.

Extensions

Jeux similaires

À propos du jeu

En anglais

After a long career in piracy, Captain Henry Morgan skillfully gets appointed to be Governor of Jamaica. He invites all of his former "colleagues" to join him in his retirement, to enjoy the fruits of their looting with impunity. Each year, in remembrance of the "good old days," Morgan organizes the Great Challenge, a race around the island, and at its end, the Captain with the most gold is declared Grand Winner. The game is played in rounds. Each player always has a hand of three cards, and a personal board depicting the five "holds" of their ship, into which goods can be loaded during the game. Each round, one player is designated as "captain," with the next clockwise player being captain in the following round, and so on. The captain rolls two standard D6 dice, examines her cards, then announces which die will correspond to the "day" and which to the "night." Each player then simultaneously selects a card from their hand and places it face down in front of them. Each card has two symbols on it, one on the left - corresponding to "day" - and one on the right ("night"). The symbols indicate either ship movement (forward or backward) or the loading of a type of good. After every player has selected a card, all cards are revealed simultaneously and then resolved clockwise one by one, starting with the captain's. When it is a player's turn to resolve her card, for first the left symbol on her card and then for the right symbol, the player will load a number of goods or move a number of spaces equal to the number of pips showing on the corresponding day or night die for that round. Thus the main decision each player makes during the game is which of their current three cards would best serve them on a particular turn, given the values of the day and night dice. When a player lands on a spot already occupied by another player, there is a battle. Battles are mainly resolved by rolling a "combat" die, but players may improve their chances by using "gunpowder" tokens from their holds, if they loaded any on previous turns. The winner of a battle may steal some goods or treasure from the loser. The game ends on the turn when at least one player's ship reaches the finish line, completing one circuit around the island of Jamaica. At that point, players are awarded different amounts of gold in accordance with how far away from the finish line they were when the race concluded. This gold is added to any gold a player gathered along the way by detouring from the race to search for valuable treasure, by stealing gold or treasure from other players, or just by loading gold as directed by the cards the player played during the race. The player with the most total gold acquired through all these means is then declared the winner.

Éditeurs

  • Galápagos Jogos
  • ADC Blackfire Entertainment
  • Rebel Sp. z o.o.
  • Popcorn Games
  • Belleville (Бельвіль)
  • Asterion Press
  • Space Cowboys
  • GameWorks SàRL

Questions et réponses

Selon le catalogue, Jamaica se joue de 2 à 6 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.